Not what you were looking for? See Spring Bonnie (disambiguation) or Afton (disambiguation).

It is not your flesh that sustains me... it is your fear!
Springtrap, Five Nights at Freddy's AR: Special Delivery

Springtrap is the mutilated corpse of William Afton, trapped in a severely-damaged animatronic rabbit suit. He made his first appearance in Five Nights at Freddy's 3, as the main (and only corporeal) antagonist.

Physical Appearance

FIVE NIGHTS AT FREDDY'S Graphic designed animatronic bipedal green rabbit, Springtrap, with only partial right ear, and holes throughout body exposing wiring.
Scott Cawthon's page,
"Intellectual Property Rights (IPR)"[1],

Springtrap's suit is an early model of a Bonnie suit, referred to as Spring Bonnie by Phone Guy on Night 5[2] and by the girl in the Night 3 minigame of Five Nights at Freddy's 4.[3]

Springtrap is a heavily damaged rabbit animatronic/springlock suit of a drab olive color, with darker colors on his stomach and the insides of his ears. A great portion of his right ear is missing, with a single red wire sticking out of the stump. Springtrap's entire body is torn and tattered, with gaping holes exposing wires and caging throughout, thus making him appear much more macabre-looking than any of the other animatronics from any previous installments in the series. His green/brown/black nose has an irregular squarish shape due to deterioration. While both of Springtrap's hands and feet are attached and generally intact, his legs are entirely stripped from the mid-shin down, fully exposing the endoskeleton wiring and metal. Several of his finger joints from each hand are missing their suit overlays. The middle and little fingers of Springtrap's right hand are notably missing their fingertips. A single black button can be seen on the middle of his chest. If one looks closely at the large hole in Springtrap's chest (which is located under his button), there are multiple red streaks, presumably remnants of Afton's corpse.

Springtrap's endoskeleton feet appear wedge-shaped, with each sporting five toes. As of the 8th of October, 2016, images of an early Springtrap model show his visible endoskeleton torso in the shape of an upside-down triangle. It has six "ribs", which almost act like actual animal ones. The torso also has several of Afton's blood-vessels drooping on each side.

Both of Springtrap's eyes are properly set inside of his head, and appear to be pale gray in color. The eyes themselves are larger, more closely resembling those of an animatronic rather than those of a human, as the corpse contained inside Springtrap is that of an animatronic endoskeleton (with Afton's mummified head(and what remains of its internal organs), gastrointestinal tract, and blood-vessels his only remains). However, the eyes are also deteriorated and printed with barely-visible blood-vessels, causing them to appear eerily-human. Each iris is black and grayish-green in color, with glowing white pupils.

Springtrap has a wide, permanent grin, as the material surrounding his teeth has deteriorated. In a paranormal manner, his jaw can be seen moving (while Afton's mouth cannot move) on occasions, such as during his second jumpscare, on CAM 15, his first rare-boot, along with Scott Cawthon's "Thank You!" image.

Close examination of Springtrap and the rare-boot images depicting him show that there appears to be human remains within the suit. When viewing the torso and other exposed sections of the endoskeleton, there are decayed chunks of Afton's gastrointestinal tract, while his neck is covered with blood-vessels. Rare screens reveal William's mummified head. It is reddish-pink in color, with its orbits larger than the eyes themselves. Its mouth always hangs open, with crooked teeth and what appears to be several more blood-vessels. The jaw and teeth of the head can be briefly seen during his second jumpscare, and can also be seen when he's on CAM 15. The corpse's head can also be seen clearly from Springtrap's early model screenshot. It is revealed in the end-of-night minigames (after completing Night 5) that these are William Afton's remains, after he was killed by the springlocks within the suit. From Springtrap's render-modelling screenshot, William's corpse doesn't appear to have any ears at all, though, this may be due to the fact that they would be covered by the animatronic head regardless.

As seen in Five Nights at Freddy's VR: Help Wanted, Springtrap also walks and crawls with a limp. The arm joints also appear to be loose, though this may simply be due to the deteriorated condition of the original suit. Help Wanted also alters his general design, the suit itself being a lighter color. The biggest change between the Help Wanted model and the original is Springtrap's corpse. The eyes are now bright green with black pupils, looking more animatronic than human this time. While the corpse's head is a dark purple in color, the rest of the flesh on the body is a dark brown. Parts of the flesh are missing, such as the strands of flesh on the lower legs, or the flesh that goes from the torso to the pelvis. His endoskeleton is rustier, and seems slightly less detailed.

Springtrap's design in Five Nights at Freddy's AR: Special Delivery is a lot closer to the Five Nights at Freddy's 3 design, with some very slightly different textures from his original look. The biggest difference is the corpse mouth, which stretches and unhinges alongside the jaw now. Like most other Special Delivery animatronics, the more damage Springtrap takes, the more broken he is, gaining more dark burn and dirt marks over time.


As Springtrap is simply William Afton reanimated within an animatronic suit, it can be assumed that he retains most of his personality traits; methodical, cruel, and cold-blooded.

The version of Springtrap seen in Five Nights at Freddy's AR: Special Delivery, unlike the original Springtrap, is very well-spoken (akin to his Scraptrap incarnation).


Most other animatronics have endoskeletons and support structures that make it nearly impossible for them to be worn like a suit (without causing serious injury or death). Two special suits (one of them being Springtrap, and the other most likely being Fredbear), however, were created to be a hybrid between two things: an animatronic and a wearable mascot costume.

According to Phone Guy's various training tapes throughout the week, the mechanical parts inside of Spring Bonnie were designed to be tightly compressed against the outside of the suit, using springlocks to hold them in place to allow someone to enter and wear the suit. However, anyone in the suit would need to be very cautious, because if the springlocks ever malfunctioned, all of the compressed animatronic parts would quickly snap back into place, severely impaling (and likely killing) the person inside the suit.

Spring Bonnie's springlocks were extremely faulty, to the point that breathing on them instantly made them malfunction, thus making it extremely dangerous to wear, leading Springtrap to be put away in the safe room, in which all customers and most employees were not allowed to enter. This is most likely how Springtrap earned his name; trapping the user inside of itself, because of faulty springs. The entrances to the aforementioned rooms were later covered up with fake walls, thus making these rooms nonexistent to unsuspecting customers and employees.

Purple Guy Death Gif 3

Springtrap's sprite when sitting down in the Night 5 Minigame, animated.

When William Afton returned to the restaurant to dismantle the animatronics, he awoke the ghosts of the five children he murdered. Terrified by the spirits, William ran into the safe room where Spring Bonnie was placed for storage. He wore the suit to hide from the ghosts, and the trick appeared to have worked at first, causing him to stand up suddenly and laugh at the ghosts while inside Spring Bonnie.

However, the previously mentioned faulty mechanisms within Spring Bonnie malfunctioned, causing William to be crushed and sliced by the endoskeleton and gears, thus killing him. Phone Guy's tapes also foreshadow this; he explains that the person wearing the costumes must not get moisture on the springlocks or make sudden movements to decrease the chance of injury. Afton broke these rules; he made sudden movements by jumping into the suit, and failed to notice the rainwater seeping into the building and onto the spring locks. On top of that, he was laughing at the spirits, thinking his plan had succeeded. This resulted in the locks becoming loose by moisture, causing his brutal death.

30 years later, Fazbear's Fright: The Horror Attraction was opened as an homage to The Missing Children Incident and other incidents that made Freddy Fazbear's Pizza infamous for being haunted. Employees found Springtrap in one of the safe rooms and reused him for the attraction.

It was initially unknown what happened to Springtrap when Fazbear's Fright burned down, though it was mentioned that anything that survived the fire was auctioned off and sold. After the completion of Night 6, if one brightens the newspaper regarding the burning of Fazbears Fright, an image of Springtrap's head can be seen from the Freddy figurine photo at the right side.

Springtrap was revealed to have survived the burning, as seen from the final cutscene in Sister Location, though it was still unknown what ultimately became of him. His ultimate fate was finally revealed in Freddy Fazbear's Pizzeria Simulator. Through unknown means, he left the remains of Fazbear's Fright and eventually ended up in the Back Alley outside Freddy Fazbear's Pizza Place, where he was salvaged and ultimately destroyed in the burning of the pizzeria, as part of his old friend Cassette Man's ultimate plan.


Five Nights at Freddy's 3

Springtrap can enter every room and vent, and therefore, can be seen by every camera unless he is in The Office, the hallway, or outside The Office's doorway. He has two positions per camera, excluding the Vent Cams and CAM 01. There is no known fixed location where he starts, but he generally begins his path from CAM 07, CAM 08, and CAM 09.


Springtrap attacking from the left side of The Office, animated.


Springtrap attacking from the right side of The Office, animated.

Springtrap acts in a very human-like manner, usually going to more secluded areas of a camera's field of view to attempt to hide from the player. However, he will stare straight into CAM 01, CAM 09, and CAM 13. When around The Office, Springtrap will lurk around and even stare at the player through the window. On occasions when he is about to attack, he will peek in from behind the door, simply staring dead ahead at the player. He will also briefly appear from the right, only to slink away from the player's peripheral vision. Occasionally Springtrap may run across the screen when the camera monitor is being used, causing Springtrap to briefly be seen.

As mentioned in the Night 2 phone call, Springtrap is susceptible to audio distractions and will constantly follow the source of the noise the player creates, possibly due to him mistaking the noise for the sound of actual children. He will only follow the sound when it is played in a location close to where he is. He is also susceptible to the vents being sealed, as he commonly uses them as means of getting to the player. Springtrap may also be attracted to the sound of The Office's alarm blaring (when the light flashes red in The Office), and after the ventilation system is left with errors for too long, after which the player starts hallucinating and seeing multiple Springtraps in the cameras, and will soon be jumpscared by the actual Springtrap. Unlike the robotic movements of all of the previous animatronics, Springtrap moves in a fluid manner, slinking into The Office in an almost human-like fashion.

Five Nights at Freddy's 4

While Springtrap does not appear in Five Nights at Freddy's 4, a version Spring Bonnie appears in the Atari-style minigames seen after completing each night in the game.

Plushtrap, an enemy in the fourth game, has a similar name and design, but isn't actually related to Springtrap as he is a nightmarish version of a Spring Bonnie plush instead of the actual Spring Bonnie or Springtrap.

Five Nights at Freddy's: Sister Location

Springtrap himself does not appear in the main game of Five Nights at Freddy's: Sister Location, though he only appears briefly at the end cutscene that takes place in the burnt Fazbear's Fright (after the events of the third game) when the player beats all of the Custom Night presets, meaning that he survived the burning of the attraction. After Michael Afton finished speaking, Springtrap will appear from the right side of the screen before the cutscene abruptly ends.

Upon observing his appearance, Springtrap appears much as his original design from the third game, although he seems to be missing a few animatronic parts (such as the pelvis and hip which exposes his endoskeleton pelvis and complete lack of veins and arteries), and an extra few rips and tears, making his appearance fell into further disrepair a little bit. From his half-torn right ear, the red wire appears to be cut off. His back from the lowest part of his torso is chopped off. Blood "vessel-tubes" at the front of his neck are missing as well. His pupils, however, are not glowing white, unlike from the third game, though this could just be the angle and lighting. He is most likely damaged from the fire. The rest of Springtrap's features, however, are difficult to locate clearly due to being covered partly by darkness. This burned version of Springtrap was called Dark Springtrap by Funko POP!.

Freddy Fazbear's Pizzeria Simulator

Afton appears as his second, drastically different designed incarnation; Scraptrap. He is also one of the four salvageable animatronics.

Seen when completing the Fruity Maze game, standing next to the crying girl from the right is William Afton wearing a Spring Bonnie suit with a design that heavily resembles Springtrap.

Ultimate Custom Night

Springtrap (FNAF3) Jumpscare

Springtrap attacking the player, animated.

William Afton returned in Ultimate Custom Night as both Springtrap and Scraptrap.

Springtrap climbs around in the vent system, making his way toward the vent opening embedded in the wall in front of the player. They should track him by watching the vent monitor. He moves silently, so listening for him is not necessary. When he is poised to attack his face will be visible from the vent. The player should then shut the vent door on him to send him away. If successful, he will return to the start of the air vent, and his behavior repeats.

The challenges in which Springtrap is present are as follows:

  • Creepy Crawlies 1
  • Creepy Crawlies 2
  • Springtrapped
  • Old Friends

Five Nights at Freddy's VR: Help Wanted


Springtrap attacking the player, animated.

William Afton once again returns as both Springtrap and the main antagonist, Glitchtrap, in Five Nights at Freddy's VR: Help Wanted. He appears in the FNAF 3 section.

His mechanic is essentially the same as in Five Nights at Freddy's 3. He becomes active on Night 2, and will make his way from CAM 07, CAM 08 or CAM 09. The player can use the audio lure on the cameras to distract him. He can also make his way through the vents. If he is seen in the vent camera, seal the vent to block his way.


Virtualtrap attacking the player, animated.

Springtrap also appears in the Blacklight version of Ennard's Vent Repair level (named "Virtualtrap" in the game's files), in one of the sections of the breaker room. In this case, the player must repair the vent as fast as they can before Springtrap reaches them, as once he does, he will jumpscare them, forcing them to start over.

In addition to these, Springtrap appears in the Pizza Party level of Night Terrors, peeking into a room resembling the FNAF3 Office. Take too long to leave the room, and he eventually enters, jumpscaring the player.

Five Nights at Freddy's AR: Special Delivery


Springtrap attacking the player, animated.

Springtrap returns in Five Nights at Freddy's AR: Special Delivery as one of the animatronics Fazbear Entertainment sends out. To defeat him, the player must listen for him and watch his movements, and, after he decloaks, give him a controlled shock. Springtrap's mechanics are different from the others. When glitching, the results depend on his eye colors. If it's white, the player must stare at him until he disappears or until his eyes turn red. It is also possible to obtain a Springtrap plush suit which can be placed on an endoskeleton and said endoskeleton can then be sent to salvage for parts or attack other players.

Five Nights at Freddy's 3

Main Menu





Rare-Boot Images


Five Nights at Freddy's 4


Five Nights at Freddy's: Sister Location

Ultimate Custom Night

Five Nights at Freddy's VR: Help Wanted

Gallery Menu


Models and Animations

Five Nights at Freddy's AR: Special Delivery


Box Arts

Anniversary Images




Five Nights at Freddy's 3

The sound Springtrap makes when attacking the player. This sound is shared with all of the phantom animatronics except Phantom Mangle and Phantom Puppet.
Warning: Loud!
Springtrap's moaning and walking sounds as he moves through the halls.
The sounds Springtrap makes when crawling through vents.
Vent quiet1
Vent quiet2
Vent closer1
Vent louder2

Ultimate Custom Night

(Low mumbling)

The sound Springtrap makes once the player dies to him.


Warning: Loud!

Crazy garble

Five Nights at Freddy's AR: Special Delivery

Suffer now, like all who have stood before me!


It is not your flesh that sustains me. It is your FEAR.


I'm here to claim what is left of you.


Hide if you want. It did not save the others. It will not save you.


You will not be spared. You will not be saved.


Let's see how many times you can be pulled apart...and put back together again.


Your fear...will consume you.


Got you! *Maniacal Laughter*




Your up!


I can taste the fear in your breath.


*Maniacal Laughter*


I will make you suffer...suffer like so many of the others.



And now you are mine.


*Aggressive snarl*



The sound made when Springtrap attacks the player.
This is shared with Toxic Springtrap.

Five Nights at Freddy's 3

  • It is unknown how William Afton haunts Springtrap - it is speculated that his consciousness is somehow inhabiting the suit.
    • An alternative theory is that his corpse was reanimated after dying - which would explain how his suit in FFPS is different as he may have switched it after the third game.
    • Another theory is that William haunts the endoskeleton which can be removed from the suit (explaining how William has a different suit in FFPS whilst also explaining how the animatronic parts move.)
  • On the announcement of the successful beta-test on the Steam Greenlight page, Springtrap's name is first revealed by several letters which are doubled throughout the text. These letters, when compiled together, spell "My Name is Springtrap".[4]
  • As of version 1.031, Springtrap now makes footsteps and moaning noises when he moves.
    • Some people have assumed that the moaning noise is William Afton inside of Springtrap trying to talk.
    • The sound had been roughly and/or vaguely deciphered where it can be assumed Springtrap is saying "Help me". As to whether this is intentional or not is unknown.
      • This is Bonnie's first counterpart to speak. The second being Bon-Bon while the third is Bonnet.
  • He is named after the trap device of the same name which is used for catching animals during hunting and how he is a springlock suit.
  • Occasionally, when the game starts up, one of three images of Springtrap revealing William Afton's corpse inside of him may appear, similarly to the eyeless Bonnie screen from the first game and the eyeless screens from the second game.
    • Upon analyzing the three images that can rarely appear when starting a night, it can be seen that Springtrap had no animatronic eyes, but instead has human eyes, though they could be Springtrap's eyes and were simply jammed into William Afton's skull when the spring locks failed. This can be supported by the fact that Springtrap's eyes glow, a trait obviously not found in human eyes. It's possible that Springtrap's eyes are actually inside Afton's, making his eyeballs glow. It's also possible Springtrap's eyes are glowing because of a paranormal reason.
    • Part of William Afton's lower jaw, including his lower teeth, can also briefly be seen in Springtrap's right-side jumpscare, and while Springtrap is in sight on CAM 15.
    • If looked at carefully, Springtrap's animatronic eyes have holes in them since the suit used to be worn by staff rather than just an endoskeleton. Inside these eyes appear to be William Afton's eyes, and it is possible Afton's eyes are inside the animatronic eyes.
    • The image of Springtrap ripping his head off is eerily similar to an hallucination in the first game, where a poster shows Freddy ripping his head off in an almost identical manner. However, this may just be a coincidence on Scott's part.
  • If the player is not careful enough to avoid the phantom animatronics, they may get jumpscared by one of them, and be caught immediately after by Springtrap.
  • Springtrap's positions on the cameras may be very difficult to spot on certain occasions, and sometimes require careful observation. This may be because of the overlying static on the camera, or due to the fact that Springtrap tends to lurk in dark areas.
  • Springtrap has five fingers on each hand, as opposed to the cartoonish four-fingered hands of the other animatronics. This is most likely because Springtrap was designed to fit a human inside, albeit rather poorly.
  • Being the only animatronic who actually attacks the player directly, Springtrap has two jumpscares.
    • This makes Springtrap, Freddy Fazbear (from the first game), Nightmare Freddy, Nightmare Bonnie, Nightmare Chica (if her cupcake jumpscare is counted), Nightmare Foxy, and Nightmare Mangle (if their jumpscares from the closet are counted) the only characters who have double jumpscares in one game.
      • Ennard, however, has four jumpscares.
    • In the old version of the mobile port, he has only one jumpscare, but appears on both sides of The Office.
  • Springtrap, Bonnie (first and second game), Mangle, The Puppet, Chica and Foxy in the second game, and BB are the only animatronics from the entire series to lack eyebrows.
  • IT BURNS Brightened

    Springtrap's face as seen in the brightened "IT BURNS!" newspaper.

    Despite being in the horror attraction while it burned to the ground, Springtrap survived. Upon brightening the newspaper shown after completing Night 6, Springtrap's face can be seen next to the Freddy figurine. This has also been confirmed in the final cutscene from Sister Location after beating 10/20 mode on the Custom Night.
  • Springtrap is commonly theorized to be the original Bonnie model, as they both share a rabbit-like appearance, and Phone Guy refers to Springtrap as "Spring Bonnie" in the Night 5 phone call.
  • Springtrap is also believed to be one of the first two animatronics in the business along with Fredbear, the possible second hybrid (wearable costume and animatronic). Phone Guy states there were two wearable animatronics in the training tape on Night 2.
    • Strangely, however, the Golden Freddy suit has four fingers in the first two games, unlike Springtrap, who possesses five. If this is a case, then Golden Freddy is just a ghost/hallucination and what exactly happened to the real Fredbear springlock suit is unknown.
      • However, it is possible that one of Golden Freddy's four fingers could hold two fingers, or the company modified the suit to fit the four-fingered endoskeletons or to avoid any association with the incident that occured at Fredbear's Family Diner in the fourth game.
  • If the player is close to 6 AM and Springtrap is at the doorway or window, it's recommended for the player to sit there and wait, for any movement of looking at the Monitor or Maintenance Panel will likely result in death.
  • Before having his name confirmed, the most common name for this animatronic coined by fans was "Salvage".
    • Another popular fan name was "Golden Bonnie", as fans believed that Springtrap was somehow connected to the similar-looking animatronic Golden Freddy while also retaining a resemblance to Bonnie.
    • Also "Hybrid" was a popular fan name.
      • Coincidentally, Springtrap is a hybrid - just not the way fans theorized.
      • Another coincidental detail is that Springtrap is implied to have been "salvaged" after the restaurant was shut down.
      • Also, coincidentally, Springtrap is actually related to Fredbear, who is theorized to be Golden Freddy.
  • Springtrap's jumpscare from the left side of The Office is the only jumpscare in the game where the animatronic mouth isn't open.
  • Springtrap's 8-bit sprite animation of when the suit kills William Afton is very similar to Springtrap's twitching in the teaser trailer. In addition, the text in the trailer starts yellow, but turns red and has a ripple effect going past the letters, similar to William bleeding out in the suit in the minigame.
  • Along with Golden Freddy (from the second game), Springtrap is one of the few animatronics without a confirmed starting location. It is debated where his exact starting location is, with factors such as the game trailer and the first rooms he will appear in acting as evidence to support certain theories.
  • In all of Springtrap's appearances in the camera feeds, he appears to lean to the side slightly. This is similar to Bonnie in the second game.
  • Springtrap appears in the most camera feeds in the series, with a total of 15.
    • Along with this, he is the only animatronic to appear in every camera in the game.
    • Springtrap is also one of the only two characters in the game that can be seen in more than one camera, the other being Phantom BB.
  • Springtrap only has one position on each camera in the mobile version of the game, with CAM 02 being an exception for this.
  • The way Springtrap peeks into The Office from the left side of the doorway is similar to Bonnie from the first game.
  • In the first jumpscare, Springtrap's ears do not move. In the second jumpscare, however, Springtrap's ears do move. The most likely explanation for this is that Springtrap's ears can move, similarly to Bonnie's ears. This can also be seen in CAM 12, as his ears seem to bend backward.
    • Not only do his ears appear to be movable, but also his eyelids; one can see them moving up on the left jumpscare.
    • This also occurs with The Puppet.
  • On CAM 05, if one looks closely at Springtrap, they can see that his eyes are a little cross-eyed. This may be an illusion, given the darkness and poor illumination of the building.
  • Unlike the animatronics from the previous games, who usually remained inactive for the majority of the night in which they are introduced, Springtrap begins moving immediately at 12 AM on the night in which he is introduced.
  • The way Springtrap removes his mask while twitching in the main menu is very similar to Freddy from the first game.
  • The stance Springtrap makes when staring out the Office window is strikingly similar to Toy Bonnie's stance while he is in the Office in the second game.
  • Springtrap is one of the two animatronics to have both of their jumpscares in the Extra menu, the other being Nightmare Chica.
  • Scott Cawthon has said in a Steam post that he would like to have Springtrap return, but that it would have to make sense with the story.[5]
    • Springtrap does indeed return, appearing briefly during a final cutscene in Sister Location.
      • Springtrap also returns in Freddy Fazbear's Pizzeria Simulator, named William Afton.
        • He is sometimes referred to as "Scraptrap".
  • Interestingly, parts of Springtrap are identical to each other, but are rotated differently.
    • This applies to most of the older animatronics from the second game and nightmare animatronics as well.
  • Springtrap is one of Bonnie's several counterparts to be in a different color instead of blue. Others being Shadow Bonnie, Spring Bonnie, Jack-O-Bonnie, Plushtrap, and Bonnet.
  • If one look closely to Springtrap while he's peeking behind The Office's doorway from the left, his "suit" eye along the eye-lid rotated differently to make him appear glaring.
  • Springtrap is one of Bonnie's counterparts not to wear a bowtie. Others being Shadow Bonnie and Plushtrap although this could be because his bowtie withered overtime or was salvaged.
  • Springtrap is one of the counterparts in the series with no term for his name. Others being Fredbear, Yenndo, Bonnet, Bon-Bon, Lolbit, Plushtrap, Nightmarionne, and Electrobab.
  • In the book Five Nights at Freddy's: The Twisted Ones, Springtrap has the ability to control the twisted animatronics.
  • The quote first seen on Springtrap's first teaser, "I am still here," has become a reoccurring phrase throughout the Five Nights at Freddy's series.
  • The moaning sounds emanating from Springtrap, if one listens closely, he is feebly trying to ask for help in escaping his suit, as he is trying to say "" when he is too in-pain to say it effectively.
    • Like Bonnie, he doesn't have any eyebrows.
  • His render has a pose that resembled to that of Endo-02.


  • In CAM 11 and CAM 14, Springtrap's right arm appears to clip through the vent wall.
    • Springtrap's left arm also appears to be clipping through the vent wall in CAM 15.
  • In the second rare boot image, the lower half of Springtrap's left arm clips through the upper half.
  • In the third rare boot image, the right hand clips entirely through the right ear.
  • In his first position in CAM 07, Springtrap's entire right half clips into the wall.


  • When Springtrap runs across the Office, it should jumpscare the player from the right, but, if the player turns their view to the left immediately after lowering the cameras, Springtrap jumpscares from the left.
  • Sometimes if Springtrap jumpscares the player from the left or the right, no sound will play.
  • There is a lifesaving bug that players can come across where if Springtrap attacks the player in the Office and the timer hits 6 AM before he can complete his jumpscare, his attack will be cut off and the player will still win the night, as seen here. It is rather reminiscent of Foxy's jumpscare cutting off at 6 AM in the first two games.
  • If Springtrap runs to the player on the right side, there is a rare chance that Springtrap will not trigger his jumpscare and the player will be able to lower the Monitor without having to worry about being jumpscared.
    • Although, there is another rare bug after this is done in where, if the player monitors the cameras for Springtrap, if he is spotted anywhere within the attraction, there is a chance in which he will suddenly jumpscare the player, ending their night. This happens regardless if he is away from the Office or not.

Five Nights at Freddy's: Sister Location

  • Before the game's release, it was believed that Springtrap would appear in the game, according to a reflection from Circus Baby's nose in the second teaser. This was later proven false, until the Custom Night updates.
  • Upon the game's release, many fans believed that Michael was Springtrap. This was later debunked by Scott.[6]
  • Michael is voiced by PJ Heywood, who also voices William Afton in the beginning cutscene of the game.
    • On PJ Heywood's profile, it is revealed that Michael's last name is Afton, and is related to William Afton, being William's son.[7]
  • From Scott's Copyright Catalog, Springtrap's appearance for the game is referred as "Springtrap 2",[8] likely referring to his appearance being slightly changed with few missing and damaged features.
  • A brief scene of Springtrap from the third game's gameplay can be seen in the beginning of the Sister Location trailer.


  • When the camera stops during Michael's monologue, one can see Springtrap's blurry hand at the right. This can be seen easier when brightened.

Ultimate Custom Night

  • In the Five Nights at Freddy's 3 skin for the Office, Springtrap can be seen standing in the corner when the lights flicker. This is purely cosmetic and does not affect gameplay.
    • This specific cosmetic appearance of Springtrap bears a strong resemblance to his appearance on the menu screen of Five Nights at Freddy's 3.
  • Also within the Five Nights at Freddy's 3-themed Office, there are posters showing each of the three rare boot screens of Springtrap from the third game.

Five Nights at Freddy's VR: Help Wanted

  • On Night 5 of the FNaF 3 section, Fazbear's Fright: The Horror Attraction is shown to be on fire. Flames can be seen inside the vent and the building is red and smoldering. This is in reference to the ending of Five Nights at Freddy's 3 in which a newspaper clipping is shown explaining that the building caught alight.
  • "Virtualtrap" (the Springtrap in Ennard's Blacklight level) could be a reference to the "Dark Springtrap" featured in FNaF merchandise such as Funko POP! figurines.
  • Springtrap can be seen crawling in the vent on the player's right.
  • The jaw of the corpse is rigged, but is never used.

Five Nights at Freddy's AR: Special Delivery

  • Springtrap uses paraphrased variations of the voicelines spoken by Nightmare and Nightmare Fredbear, possibly suggesting a connection between William and the Nightmare animatronics.
  • The jaw of the "corpse" is rigged to vigorously move with Springtrap's jaw, as opposed to being frozen entirely.


  1. Scott Cawthon - Intellectual Property Rights (IPR) - Page 1
  2. "Hello? Hello? Um, this is just a reminder of company policy concerning the safe room. The safe room is reserved for equipment and/or other property not being currently used and is in fact a safety location for employees only. This is not a break room, and should not be considered a place for employees to hide and/or congregate - and under no circumstance should a customer ever be taken into this room and out of the main show area. Management has also been made aware that the Spring Bonnie animatronic has been noticeably moved. We would like to remind employees that this costume is not safe to wear under any circumstances. Thank you and remember to smile; you are the face of Freddy Fazbear's Pizza." - Phone Guy, Night 5 in FNaF3
  3. "Where's your plush toy? Mine is Spring Bonnie. My daddy says I have to be careful with him or I will pinch my finger. He is a finger trap, he says." - The boy, after Night 3 in FNaF4
  4. Steam - Early beta-testing successful! (February 15, 2015)
  5. I would like Springtrap to make a return somehow, but it would have to make sense to the story. So, for now, the best answer I can give is- maybe, someday. - Scott Cawthon, Steam - May 5, 2016
  7. PJ Heywood -
  8. Scott Cawthon's Public Catalog - Page 31
Core Series Characters
Standard Animatronics
Bonnie (ClassicWithered)Chica (ClassicWithered)Foxy (ClassicWithered)Freddy Fazbear (ClassicWithered)
Mediocre Melodies
Happy FrogMr. HippoNedd BearOrville ElephantPigpatch
Balloon BoyJJMangleToy BonnieToy ChicaToy FreddyThe Puppet
BalloraBidybabBonnetBaby (CircusScrap)ElectrobabFuntime ChicaFuntime Freddy / Bon-BonFuntime FoxyLolbitMinireena
LeftyRockstar BonnieRockstar ChicaRockstar FoxyRockstar Freddy
Glamrock ChicaGlamrock FreddyMontgomery GatorRoxanne Wolf
Springlock Hybrids
FredbearSpring Bonnie
Endo-01Endo-02EnnardMolten FreddyYenndo
Dee DeeEl ChipMoon AnimatronicMusic Man
Supernatural Animatronics
Phantom BBPhantom ChicaPhantom FoxyPhantom FreddyPhantom ManglePhantom Puppet
NightmareNightmare Balloon BoyNightmare BonnieNightmare ChicaNightmare FoxyNightmare FredbearNightmare FreddyNightmare MangleNightmarionnePlushtrapDreadbearGrimm FoxyJack-O-BonnieJack-O-Chica
Animatronic Skins
Arcade AnimatronicsCircus AnimatronicsHeatwave AnimatronicsHoliday AnimatronicsWasteland Animatronics
Blacklight AnimatronicsGolden FreddyWilliam Afton (SpringtrapScraptrap)
AnimatronicsMinor AnimatronicsScrapped AnimatronicsAnimatronic Delivery Catalog
AI Voices
Female Computer VoiceHandUnitTutorial Unit
Candy CadetCoffeeEgg BabySecurity Puppet
Security Guards
Fritz SmithJeremy FitzgeraldMichael AftonMike SchmidtSecurity Girl (SB)Security Guard (FNaF3)
Audio Recorders
HenryPhone DudePhone GuyTape Girl
Other People
Child Protagonist(s) (FNaF4)William AftonTechniciansVanny
Re-animated Objects
PlushBabyTrash and the Gang
GlitchtrapHelpyOld Man Consequences

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