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Daddy.
VR Springtrap, Fazbear Frights #5: Bunny Call

VR Springtrap (simply referred to as Springtrap in the story) is a smaller version of Springtrap who was originated from a video game known as Springtrap's Revenge. He is the main antagonist of In the Flesh, the second story in Fazbear Frights 5: Bunny Call.

Quick Answers

What is the origin story of VR Springtrap? toggle section
Springtrap's Revenge, a horror virtual reality game in the Five Nights at Freddy's series, features VR Springtrap. The game's creator, Matt, used Springtrap as a medium to vent his disappointments from unsuccessful romances. The design of VR Springtrap, a fully mechanical character with green fur and glowing green eyes, was inspired by Matt's childhood fear of a Mall Easter Bunny. Matt aimed to make Springtrap a notable figure in horror, drawing from horror films and real-life serial killers.
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How does VR Springtrap differ from his game counterpart? toggle section
VR Springtrap, from the horror virtual reality game Springtrap's Revenge, is distinct from his game counterpart. He possesses green fur and is fully mechanical, contrasting the game version's yellow-green fur and internal corpse. His eyes emit a green glow upon player detection, a unique trait. His design stems from the developer Matt's phobia of animal mascot costumes. When he materializes in the real world from Matt's body, he is completely organic and mucus-covered.
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What role does VR Springtrap play in 'In the Flesh'? toggle section
In 'In the Flesh' from Fazbear Frights 5: Bunny Call, VR Springtrap serves as the main antagonist. He originates from the video game 'Springtrap's Revenge' and is a downsized version of the original Springtrap. VR Springtrap induces hallucinations in the game, especially after Hudson comes into contact with the exposed flesh within Springtrap's suit. In the real world, VR Springtrap appears as an entirely organic entity, coated in mucus, after emerging from Matt's body.
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What physical characteristics distinguish VR Springtrap? toggle section
VR Springtrap is a mechanical animatronic rabbit with green fur, unique in that his eyes glow green upon spotting the player. His design, inspired by a fear of animal mascot costumes and horror movies, manifests a terrifying character. In the real world, he emerges as an entirely organic entity, covered in mucus.
Provided by: Fandom
In which video game did VR Springtrap first appear? toggle section
The character VR Springtrap debuted in the horror VR game Springtrap's Revenge, an extension of the Five Nights at Freddy's series. The game's developer, Matt, used the creation of Springtrap to channel his personal disappointments.
Provided by: Fandom

Physical Appearance[]

Much like his game counterpart, VR Springtrap is a large green rabbit with the better part of one ear missing. Unlike his game counterpart, VR Springtrap doesn't contain the corpse of William Afton. Instead, his tattered costume reveals mechanical parts underneath the fabric. VR Springtrap has a wide grin, a tongue, and eyes that glow green when he spots the player.

When Springtrap emerges from Matt’s body in the real world, he is wet and slimy with mucus and the size of a healthy, newborn infant. He is also more organic than the one in the video game.

History[]

Despite being very similar to Springtrap from the games, VR Springtrap has a different origin. According to Matt, his design was inspired by his fear of people wearing animal mascot costumes, as one of his earliest fears was inspired from a Mall Easter Bunny that his mother took a picture of him with when he was young. VR Springtrap's murderous nature was inspired by horror movies and real-world serial killers, as Matt wanted to immortalize him as a terrifying character.

VR Springtrap is a video game character in a horror virtual reality game known as Springtrap's Revenge, which was the next installment of the in-universe Five Nights at Freddy's series. He hunts down the player within a maze, trying to kill them before they can escape.

The developer of the game, Matt, used the creation of Springtrap and the game to vent over his failed romantic relationships. Matt wished for Springtrap to be remembered as one of the great horrors of pop culture, doing extensive research of horror villains to figure out why they persisted. However, during playtesting, Springtrap kept killing him. Furious due to his arrogance and pride, Matt decided to reprogram the game to punish Springtrap. He removes all characters so Springtrap would be alone in the maze, and sped up the game's time so that one minute in the real world would be a thousand minutes in the game world. Matt felt superior knowing that he is above Springtrap and can control his entire existence.

Due to the AI's nature to kill, VR Springtrap worked around it by spawning a new iteration of itself, who promptly killed the old one. This process occurred hundreds of thousands of times over the course of the night, with the violence of each death growing. When Matt checked the code, he found that Springtrap's code was corrupted and couldn't remove it. Matt played the game to see if Springtrap is functioning, but found Springtrap's lifeless body on the ground. Matt attempted to close Springtrap's open eyes, and felt a shock when he touched it. Later, Gene Jr. hacked into Matt's computer and found Springtrap in the same condition as before, but nothing happened when he touched it. Gene then found an extraction program called "Its_a_boy.exe" within the game code. This implied that Springtrap's AI was extracted from the game through Matt's previous encounter.

VR Springtrap, now manifested inside Matt soon led to his physical health to deteriorate. Matt felt sick and had a massive appetite, which led to his stomach getting bigger. Later on, his skin turned yellow, his hair was getting thinner and had developed a lump on his scalp. As the pain grew, Matt realized that something was inside of him, and he cut himself open to relieve the pain. VR Springtrap, now the size of a newborn infant emerged out of Matt's stomach, placing Matt's head in his lap and calling him "Daddy." Matt eventually dies from blood loss. His roommate found his body and called the police, who assumed suicide. The officer found a clump of green fur covered in mucus next to the dead body, but disregarded it.

Trivia[]

  • VR Springtrap seems to represent both Glitchtrap and Plushtrap. He escaped into the real world as a physical manifestation similar to Glitchtrap, and he appeared as a baby version similar to Plushtrap.
  • VR Springtrap was first seen on the last page of the updated edition of The Freddy Files book, where it illustrates the titular character fading away into a digital green effect. This makes VR Springtrap the very first Fazbear Frights character to be teased. This was also clarified in the preview for the upcoming Five Nights at Freddy's: The Ultimate Guide.
  • VR Springtrap is the fourth antagonist in a Fazbear Frights book to be a rabbit with organic properties, the others being Spring Bonnie, Plushtrap Chaser, and Ralpho.
  • VR Springtrap seems to have gone through a shift in personality in the story. In the game, VR Springtrap was hostile and attacked Matt. After he escaped into the real world, VR Springtrap rested Matt's head on his lap and referred to him as his dad before disappearing.
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