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"I repeat, the classic suits are not to be touched, activated or worn."

This article refers an idea or a list of content that has been scrapped out for various reasons.
They can be presented in the decompiled files, concept designs, or other non-interactive media.

There is a large amount of unused and removed content in Freddy in Space 2.

Alpha Sprites[]

The game files consist numerous earlier versions of sprites for the existing enemies, bosses, and items, along with few completely unused assets. As they seem to be created by Scott Cawthon in a similar style to his older games like Doomsday Picnic RPG, it is unknown whether they were originally intended to look that way before ending up scrapped for another art-style idea in development, or made as concepts or placeholders.

Enemies and Bosses[]

Cannon Cupcake[]

The Cannon Cupcake enemies' frostings were originally gray instead of purple/pink, with eyes made differently.

Chica Defense Network[]

Chica Defense Network was originally much different. Her head has a robotic jaw, rosy cheeks, a non-hanging brain, and wearing 3-D glasses. The barricading helmet is tinted purple instead of green.

F.O.X. Tank[]

F.O.X. Tank features a pair of arms, with the right arm using a finger-gun.

Ghost Freddy[]

The Ghost Freddy enemies has two frames instead of three, with eyes originally sporting pupils.

Hammer-Head Puppet[]

The Hammer-Head Puppets were originally a bit taller and lanky with two-toed feet and nearly circle-shaped heads. The enemy has only two walk frames.

Machine Claw[]

The Machine Claws has a less amount of details and lacking tubes.

Mechiplier[]

Mechiplier's mask head and hands are simply-designed and less detailed. His face barely resembles Markiplier's caricature, sporting beady eyes and a huge smirking smile. His different endoskeleton skull also exists, along with his death sprite.

Piranha[]

The Piranha enemies' beta sprites are heavily different, with mouth full of triangular teeth and black eyes possessing orange pupils.

Shadow Mask[]

The Shadow Mask enemies' old sprite is almost identical other than created in pixel-style.

Items[]

Treasures[]

"PLEASE STAND BY"

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Mystery Items[]

The Mystery Item was originally a bit smaller and more pixelated.

Unused Assets[]

Tornado Enemy[]

There was an enemy/boss that resembles a poorly-drawn figure with a devious face, and accompanied with a tornado in two frames. It is likely possible that it was designed as merely a test enemy.

Flower[]

There was a pixelated flower that was supposed to be used for the Stellar Pit level, judging by its colors.

Bricks[]

Two Lego brick files in blue and green color. It is uncertain what the purpose for these sprites is.

DJ Sterf's Beta-Test[]

DJ Sterf's beta-test playthrough video[1] shows some little aspects different to the game's final build.

Unfinished Franken-Foxy[]

While his sprite remains the same, Franken-Foxy's AI function is partly unfinished and can be defeated a lot easier.

S. Cotton's Alpha Stages[]

The S. Cotton boss sprite was changed twice and was originally dubbed as SeCret BoSs X.

  • Build 1 - S. Cotton's sprite is drastically different, designed as crudely pixelated with turquoise eyes, deeper periwinkle skin, and dark indigo hair. S. Cotton in his early defeat sprite merely shows two goofy-looking big eyes. The boss battle music is "Fine Dierum" like every non-secret bosses instead of "Passive Aggressive".
  • Build 2 - S. Cotton's second beta sprite resembles closer to his final version, with his battle theme changed to like it was in the final game. The only noticeable difference is his head: He has a scowling expression and does not wear glasses. Upon defeat, his expression changed to make him feel dismayed. This sprite build was supposed to be a reminiscent to Scott's Head from the FNaF 57: Freddy in Space minigame of FNaF World.

Pixelated Red Key[]

The red key which drops upon defeating S. Cotton in his first alpha version is designed to look more pixelated.

Missing Treasures[]

Some Treasures appear missing in some levels.

Miscellaneous[]

The Roxanne Wolf-lookalike character is shown in the teaser but never appeared anywhere in the game besides the stats menu screen. Additionally, when the teaser was first revealed, it shows Freddy Fazbear and the Roxanne-like wolf with a little amount of different traits and were mildly suggestive-looking (noticeably Freddy's crotch and the Roxanne-like character's breast size). They were altered for the game's score screen, with Freddy's thigh parts for his pants changed, and the Roxanne-like character's fingers are a bit extended in length.

References[]

Freddy in Space 2 Media
Media Content
Freddy in Space 2AchievementsCinematicsSoundtrackUnused and Removed Content
Category Navigation
CharactersEnemiesLocationsItems
Five Nights at Freddy's Rejected Materials
Five Nights at Freddy's Cut Content
FNaF1 ContentFNaF2 ContentFNaF3 ContentFNaF4 ContentFNaF: SL ContentFFPS ContentUCN ContentFNaF: HW ContentFNaF: SB ContentFNaF: HW2 Content
Spin-Offs Cut Content
FNaF World ContentFNaF: SD ContentFreddy in Space 2 ContentFreddy in Space 3 ContentFive Laps at Freddy's Content
Film Series Cut Content
Deleted ScenesScrapped ScreenplaysScrapped Scripts
Miscellaneous
Scrapped AnimatronicsScrapped E-MailsUnreleased MerchandiseFreddy Fazbear's Pizza Theme Song
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