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This article contains content (e.g: texture files, texts, etc.) that was not used in the series' final release. All of these files can be found in the game's files.

Five Nights at Freddy's

Lives

Lives
Life icon

The life icon.

In the beta version, there was a life meter that would presumably limit the player's times of playing before they received the game over screen. However, this mechanic was not used in the final version of the game. Video footage of this feature can be found here.


Beta Monitor Map

The Monitor's early design shows different buttons for the camera. The camera icons were small circles with cones pointing in the direction they were facing. These cones may have indicated the camera's field of vision. They would turn green and become slightly larger when selected. Also some cameras were placed in slightly different locations.

The Backstage's camera was originally beside/behind the door, as indicated by the monitor pictures. The camera from the Kitchen was originally on the same wall as the door, pointing out directly into the center of the room.

Five Nights at Freddy's 2

Toy Chica in the Office

ToyChicaClose
There is a texture of Toy Chica from the game files staring at the player with glossy-black eyes and lacking her beak and eye-lids. Her unused texture would have acted similar to Toy Bonnie while using the Freddy Fazbear Head upon seeing her from the air vent. Interestingly enough, this texture is referred as "chicalookatyou" in the MFA files using Clickteam Fusion 2.5.


The Puppet in the Office

PuppetStrings
There is an unused texture of the Puppet's full body along with the marionette-like control and strings attached. According to the MFA files in Clickteam Fusion 2.5 program, this unused texture is named "puppet in office", suggesting that the Puppet was originally intended to appear in the Office in a similar fashion to Withered Freddy, Withered Bonnie, Withered Chica, and Toy Freddy.


Puppet's close-up

AngryPuppetCloseUp
Also, there is an unused image of the Puppet's close-up resembling the last frame of its jumpscare, only closer and lacking white pupils.


Lives

Just like the first game, there is an unused Lives mechanic. There is a small bar that says "Lives" and a pixel stick-figure of a person with their arms outstretched.

Toxicity meter

UnusedToxicityMeter
There is a strange, empty meter in the game's files which is labeled only as "toxic". This was later confirmed to be a way to prevent the player from keeping the Freddy Fazbear Head equipped for too long. [1]

Skull sprite

UnusedSkullThing
There is a strange pixelated image in the game's files which appears to depict part of a skull's face. The upper teeth are visible, with black streaming from the only visible eye. It is unknown what this was supposed to be used for, but the sprite is unusually referred as "Mike" from the MFA files in Clickteam Fusion 2.5 program.

Five Nights at Freddy's 3

The Puppet

Found in the game files, there are a lot of leftovers of the Puppet's sprites from the second game, including its hallucination renders and the unused close-up image.

"Seal Vent" button

SealVent button

Within the games files, it is possible to find an unused button with the text "Seal Vent" on it. This button was likely going to be used to seal the vents, but in the final game it was replaced with double clicking the vent camera.

7th Night

FNaF3-Seventhnight

Found in the game files, there is a texture for the game's scrapped 7th night.

Lives

Like from the previous first and second game, there is an unused Lives mechanic. There is a small bar that says "Lives" and a pixel stick-figure of a person with their arms outstretched.

Five Nights at Freddy's 4

Chapter text

FNaF4-chaptertext

An unused "Chapter" text in pixelated font, supposedly used for the end-of-night minigames.

Animated star

FNaF4-star

An animation file of a star. Its purpose is unknown.

Five Nights at Freddy's: Sister Location

Shocked Ballora

286
Found in the game files, there is an unused image of Ballora receiving a shock within the Primary Control Module location, with her endoskeleton face exposed. This image was meant to be displayed when activating the Controlled Shock Keypad.


Circus Baby image

1716
An unused small image of the red-tinted Circus Baby. It is unknown what this image's purpose is.


Freddy Fazbear's Pizzeria Simulator

Molten Freddy's blueprint

FRF Print
There is a blueprint of Molten Freddy only found in the game files. It supposedly belongs to the rest of the blue prints found in the Insanity Ending. Despite being unused, the description for this blueprint is considered canon to the lore.


Tape buttons

There are various buttons, likely intended for use with Cassette Man's tape recorder. Due to the tape recorder having actual buttons to interact with, all four buttons went completely unused.

Ultimate Custom Night

Horizontally-flipped Toy Chica

In the first release of the game, there was an obvious error showing both animations for Toy Chica (for entering the Office and jumpscaring the player) flipped horizontally. This was later fixed on update patch 1.021.

Horizontally-flipped Rockstar Chica

Rockstar Chica right unused
In the game files, there is an unused file of Rockstar Chica with her position in the West Hall flipped horizontally, supposedly used for the East Hall. To avoid an error, a completely original position for Rockstar Chica in the East Hall was made.


Bonnet's animations

Bonnet ded
There are complete leftover frames for the animation of Bonnet covering her nose from Sister Location found in the files. It was never necessarily used in-game, however.


Demo screen

UCN-unused-demo-screen
An unused image found in the game files. This screen was supposed to be used for the game's actual demo before it actually ended up being a troll game. The demo screen mentions starting a level when having over 2,000 points.


Custom Night text

Unused Custom Night text
There is a completely unused "CUSTOM NIGHT" text also located in the game files. It was supposed to be used for the game's main menu screen, but was removed in favor of there being space for the "Offices", "Power-Ups", and "Challenges" buttons. Strangely enough, one of the screenshots on the game's Steam and Game Jolt page still has the menu screen including the text.

Five Nights at Freddy's VR: Help Wanted

Colored PlushBabies

In the files, two unused colored variant models for the PlushBabies are found: One in darker blue dress without a red stitch and the other in orange/yellow dress with both eyes.

Spring Bonnie

UnusedSpringBonTexter

An unused texture that is apparently meant for Spring Bonnie exists in the game files.

Blacklight animatronics

UnusedBlackLightFBCF

Unused models for the blacklight variants for Freddy, Bonnie, Chica, and Foxy. It is assumed that four original animatronics in The Freddy Fazbear Virtual Experience will be reskinned when enabling the blacklight mode.

All of them but Blacklight Foxy (whose color is rather plain white) appear to be based on the actual merchandise products (mainly the plush toys, mystery minis, Funko POP!, and action figures).

Freddles' animations

There are some unused animations of the Freddles jumpscaring the player, which means they were originally intended to be either hostile or distractions for their role in the Repair Freddy level's Blacklight Mode in Parts and Service.

Another unused animation shows the Freddle going under the bed, as if the Freddles were planned to appear in the Night Terrors modes.

Multiplayer mode

Located in the game files, there are several files placed in a folder called "MultiPlayer". The folder contain files named "CharacterInfo", "CharacterInfoTable", "MPGameMode", and so on. This suggests that the multiplayer mode was planned, although it was uncertain if it was either entirely scrapped or planned for the future update.

FNaF 2 map

FreddyFiles-MapTexture

There is a scanned, edited photo taken from one of the pages in The Freddy Files, showing the path that the withered animatronics can take for the FNAF 2 mode.

Showbiz Pizza images

A slideshow of Showbiz Pizza animatronic and endoskeleton photos are revealed in the Prize Counter's television screen after pressing the red button from the Exotic Butters basket, as seen in some YouTubers' early access gameplay videos. The photos are taken by Aaron Fetcher. However, Scott Cawthon removed the images from the game's final release due to the gamers and fans comparing the images to the actual Showbiz Pizza photos.[2] All of the images can still be found in the game files.

References

  1. https://www.youtube.com/watch?v=03E_hZdXqBE#t=17m19s
  2. "About the secret images; Aaron Fetcher himself, the creator of Showbiz Pizza, was nice enough to take those pictures for me, specifically for this project. I had wanted some cool images of animatronics parts and went straight to him for them. However, I removed them when people traced them back to Showbiz Pizza (I'd hoped they were obscure enough to not be so easily identified). I obviously didn't want to connect the two and make people think that Freddy's was based on Showbiz (that's also why I didn't include his name). I loved Showbiz Pizza, and Aaron Fetcher has been terrific every time I've gotten to talk to him. I just didn't want to send any negative attention his way, so I deleted the pictures." - Concerning Showtime and the "Secret" images. Reddit.
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