tpwEl73.png "You Know What Will Happen If He Catches You"
This article contains a lot of speculation. This usually occurs from pre-release media, or just things that are still unknown, so please keep that in mind while reading this page. We will continue to update this article with the most accurate information as more solid evidence is supplied.
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There is a "Rules for Safety" sign in the East Hall Corner that is randomly replaced by newspaper articles throughout the game. These articles reveal certain elements of the game's lore and backstory.[1]

Missing children poster clean

The four newspapers appearing as hallucinations in place of the Rules for Safety sign.

Freddy Fazbear's Pizza was once a popular restaurant for adults and children alike. However, due to a number of incidents including the kidnapping and implied murder of five children by a man wearing an empty animatronic suit, sanctions by the Health Department over the numerous reports of dirtiness and "The Bite of '87", the pizzeria has fallen on hard times. Freddy Fazbear's Pizza is set to close by the end of the year, as potential buyers do not want to be associated with the tainted reputation of the company.

It was revealed that Phone Guy disappeared sometime before the events of the game, as heard during the phone call on Night 4 and is implied to have been stuffed into a suit and/or killed. There are many theories as to what happened to Phone Guy after the call cuts out, but one can be certain that he was attacked. There is also speculation about a more complicated and twisted version of the plot, due to the phone message heard during Night 5.

"You may not recognize me at first - but I assure you it's still me!"

Plot has not been given an official name; as such, this name is purely conjectural. However, it will be used until an official name is released.

The Missing Children Incident

Missing children poster clean

The posters without the in-game camera filter, from the first game.

The Missing Children Incident was an event that occurred at Freddy Fazbear's Pizza, and is mentioned in the first, second, and third games.

In the first game, numerous newspaper clippings can occasionally be seen replacing the Rules for Safety sign, normally appearing in the East Hall Corner. These clippings explain that during June 26th of an unspecified year, a total of five children had gradually gone missing at the pizzeria.

Police suspect that a man had dressed up in a costume resembling one of the animatronics, possibly Golden Freddy's or Springtrap's, as implied on Night 6's phone call in the second game, and lured the children to a back room, where he murdered them.

The four mascots - Freddy Fazbear, Bonnie the Bunny, Chica the Chicken, and Foxy the Pirate had a particularly foul odor and what appeared to be "blood and mucus" around their eyes and mouths, which concerned parents had interpreted as "reanimated carcasses".

Phone Guy remarks in Night 1's phone message that the animatronics haven't been cleaned in their twenty-plus years of service, which would explain the nasty odor. The stench could also be attributed to a popular theory that the missing children were stuffed into the animatronic suits after they were killed, and that their decomposing bodies were producing the repulsive smell. Supposedly, due to the risk of their servos locking up from lack of use, the animatronics have been left in a "free-roaming mode" at night over the years. They used to be able to roam freely during the day as well, but "The Bite of '87" caused the pizzeria to put a stop to this.


The Children

Scott Cawthon's hinting of paranormal activity within the pizzeria gave rise to speculation that the ghosts of the five children (and the other victims) might have possessed the animatronics, which caused their macabre and violent behavior.

Another theory speculates that the missing children were stuffed into the four animatronics. This would explain the animatronics' foul odor, the leaking blood and mucus, and the parents' comparisons to reanimated corpses. No one knows what happened to the fifth child though it is believed that the fifth child may have been stuffed into Golden Freddy. This could explain why Golden Freddy has a little girl's laugh. However, it is possible that all of the children were killed and disposed of in a more traditional way.

In the Take Cake to the Children Death Minigame in Five Nights at Freddy's 2, the murder of a single child is witnessed. This would indicate that Purple Guy has struck multiple times and that there is a total of six known children killed. This is supported in the Happiest Day minigame in Five Nights at Freddy's 3, where the six masked children gather around the cake before disappearing.

The Killer

The game doesn't confirm whether the person convicted for the incident was actually the murderer or if the children were stuffed into the animatronics.

Others believe that it was a homicidal employee (as they would have access to the costumes and the animatronics' AI controls), though the newspaper says nothing as to whether the killer was an employee.

It is strongly hinted that the killer was the Purple Guy from the Death Minigames. Upon the completion of the fifth night of Five Nights at Freddy's 3, the player plays as the soul of a dead child, confronting Purple Guy in a room with the four other dead children watching. Purple Guy attempts to hide inside Springtrap, but once in the suit, he misuses it. This causes the locks that held back the animatronic parts to break, causing the springs and other various parts inside the suit to pierce into Purple Guy's body and cause him to die. This also adds to the theory that the man who was supposedly convicted for the murders (as found in the newspaper clippings from the first game) was not actually the killer, as Purple Guy is supposedly free during the events of the minigame.

Night Guard

A variation of two certain theories speculates that the murderer may have been a previous night guard, which would explain why the animatronics are so determined to reach Mike Schmidt (and supposedly Phone Guy before him, as heard during Night 4's phone call). Since the killings may have occurred after-hours, this theory raises the possibility that the victim's souls haunting the animatronics want revenge but can only remember for certain that they think the killer might have been the night guard.

Player Characters

Five Nights at Freddy's 2 hints that the previous day shift guard is the one who murdered the children. Phone Guy mentions on Night 5 of the second game that "no one is allowed in or out...especially concerning any...previous employees." This is also possible because Mike worked after both this incident and The Bite of '87 took place, and because Jeremy Fitzgerald is the only protagonist to not be fired from his job as a night guard.

Another candidate could be Fritz Smith, the security guard on the Custom Night that is fired the following day after he tampers with the animatronics (just as Mike was). However, "tampering with the animatronics" could simply allude to the Custom Night gameplay where the player adjusts the A.I. levels of the animatronics. Furthermore, the fact that Fritz worked after Jeremy possibly disproves this accusation.

Phone Guy

Another hypothesis proposed by fans is that Phone Guy is one of the likely candidates of the Missing Children Incident. Purple Guy appears to be wearing a security badge in the "SAVETHEM" death minigame while Phone Guy was the night security guard before Mike Schmidt. Phone Guy also mentions that Foxy was his favorite, giving fans a reason to believe that he was responsible, as seen in Foxy's Death Minigame, the Purple Guy is seen outside Pirate Cove.

However, the third game's Night 5 cutscene indicates that this hypothesis is highly unlikely:

  • Phone Guy knew that getting into Springtrap would result in serious injury or death, but Purple Guy clearly did not give thought to any potential dangers of getting into Springtrap, and put it on, thinking he would be safe. However, just like Phone Guy explained during Night 3's phone call, the spring locks holding the compressed animatronic parts came loose, and the mechanical parts crushed Purple Guy, killing him.
  • Purple Guy also deliberately did what Phone Guy told employees not to do while in the suits: making sudden movements (suddenly standing up quickly) and breathing on the springs (laughing while inside the suit) providing further evidence that Phone Guy was not Purple Guy, as Phone Guy would have known not to perform these actions.
  • Purple Guy dismantles all the animatronics before his death and is killed by being crushed inside Springtrap while Phone Guy is implied to be killed by the animatronics themselves, before they were dismantled.


  • By Golden Freddy's appearance in the second game (with wires popping out of the eyes and shoulders), it would surely be impossible to get in the suit, although, these wires could just be hanging out of the outside of the suit, being barely inside. This could, however, also mean that the wires and beams were removed and the ones seen are just leftovers.
    • Springtrap, however, is another possible candidate given that he is yellowish in color.
    • Given that Golden Freddy has a similar appearance to Springtrap as well as appearing in the mini games alongside Springtrap while performing for children, many believe that Golden Freddy was a suit that could be worn like Springtrap. If this is the case, it is still very possible for Golden Freddy to be the suit used in the murders.
  • There is another recently popular theory that suggests that The Puppet was responsible for the animatronics being possessed. The Death Minigames in the second game seem to back up the idea, as in the "Give Gifts, Give Life" minigame, The Puppet is shown putting the heads of the original animatronics (Freddy Fazbear, Bonnie, Chica and Foxy) onto the corpses of children. A fifth child briefly appears before Golden Freddy pops out at the player. In the Happiest Day minigame in the third game, the five children appear wearing their character masks and are joined by the player-controlled child, who is revealed to be wearing The Puppet's mask, indicating that The Puppet is another child's spirit.

The Bite of '87

The Bite of '87 was an incident that occurred in 1987 at Freddy Fazbear's Pizza; it was briefly mentioned by the Phone Guy in the first game. The details of this attack (and the identity of the animatronic responsible) were not given, but it allegedly caused the loss of the frontal lobe of the victim's brain.

The incident contributed to a loss in the restaurant's reputation, which resulted in a major drop in business.

As a result of the incident, the animatronics were no longer allowed to wander around the building during the day; the management decided to limit their free-roaming mode to nighttime, so as to "prevent their servos from locking up," as stated by Phone Guy.

The following information contains spoilers. To view them, click the [show] tag.

An incident was shown in Five Nights at Freddy's 4 during a cutscene after completing the Night 5. The main protagonist of the game, a child who is being thrown a party at the Pizzeria, is being bullied by several older kids who want to scare him. To scare him, the older kids try to get the victim closer to Fredbear's mouth. Whether by accident or not, the protagonist's head gets stuck in Fredbear's gnawing mouth. The machine's mouth then crunches shut on the victim's head.

This has since been confirmed to be separate incident.[2]


  • Although the police stated that the killer was most likely dressed in a mascot suit, Phone Guy states that the wires and beams within the suit would make it impossible for any human to stay alive while inside of it. In Five Nights at Freddy's 2, however, Phone Guy states that someone used a spare, yellow suit, thus implying that it was an empty costume.
    • The bare endoskeleton may support the theory that the killer might have removed the wires and beams from his chosen costume before kidnapping and/or killing the children.
    • Also, Golden Freddy in the second game has wires sticking out of it, suggesting that the killer may have removed the wires and beams to fit into the suit, but the wires may also be because of the years of misuse that Golden Freddy has endured when the withered animatronics were discontinued in favor of the toy animatronics.
    • Five Nights at Freddy's 2 features a new gameplay mechanic where the player wears an empty Freddy Fazbear Head as a means of defense, which implies that there may have been an empty costume available for the kidnapper to wear during the daytime, that is, if the mask was returned before the next night or if the killer actually kidnapped the children during the day which has not been proven.
    • However, it is revealed in Five Nights at Freddy's 3 that two of the suits (Springtrap and Fredbear) originally had a feature where the animatronic suit could be wound up with a crank to allow a human to enter and maneuver in it "safely", but that was apparently discontinued due to an "unfortunate incident". This may refer to an employee or a patron who was injured or killed by the spring locks.
  • On the A.I. settings for the Night 6 in the first game, entering 1/9/8/7 will cause Golden Freddy's kill screen to appear and crash the game. This was added by Scott to halt rumors about entering 1/9/8/7 to acquire a supposed "secret ending" (a rumor originally started because of information about The Bite of '87 coming to light). This works for the Steam version of the game, the 1.1 version and onwards on Desura, and in the mobile version.
  • On April 27, 2015, the numbers 8 and 7 could be seen within the code and info on Scott Cawthon's website, possibly hinting at The Bite of '87.
    • Some fans have even managed to translate this into coordinates, pointing to a Virginian pizzeria. This stirred up the fanbase to assume this was connected to the game series. This led to the pizzeria being heavily harassed by phone calls, but Scott responded with a Reddit post, dismissing it as a mere coincidence and discouraging fans from calling any phone numbers they may think are associated with the game. He has since removed the numbers from the site to prevent further harassment to the pizzeria.


  1. Developer Scott Cawthon confirming the game's hidden story.

The Backstory

Freddy Fazbear's Pizzeria is a family-friendly restaurant themed around lovable animatronics that sing during the day, a place of fun and joy for children and parents alike. At night, however, the restaurant takes a dark turn, and those same animatronics take to roaming the halls of the pizzeria. As the new night shift security guard, Jeremy Fitzgerald has to work the night shift, from 12-6 AM, for 5 days. Jeremy's job as the night guard is to watch over the animatronics via cameras around the pizzeria, using a flashlight to see inside dark areas - including the shadowed, doorless hallway that leads into the office.


Thirty years after Freddy Fazbear's Pizza closed its doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin.

At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made...

The attraction now has one animatronic.

Bad Ending


The bad ending, after completing the game normally.

Completing the game normally without taking the extra steps in the Minigames to ensure the "cake endings" will result in the "Bad ending." The Night 5 minigame will always progress the same: controlling a dead child, the player navigates through the pizzeria until reaching the hidden room where the Purple Guy finds himself cornered by the ghosts of the five kids. After watching a short scene where Purple Guy finally meets his end inside the Springtrap suit, the screen fades to black and the player is presented with an image of five broken animatronic heads, each with a light shining through one eye. Above the heads is faded text reading "Bad ending."

The heads on the screen are, from left to right, Freddy Fazbear, Foxy, Chica, and Bonnie, with an unknown character in the background, possibly Golden Freddy - though this is unconfirmed.

"Neutral" Ending

FNAF ending paper

The "neutral" extra ending's newspaper article.

IT BURNS Brightened

Brightened...Springtrap is revealed.

Completing the game's Nightmare mode, regardless of minigame progress, will offer the player an extra ending, often referred to as the Neutral Ending. This ending consists of a screen of a newspaper, just like the articles in the beginning of each game. The blurb reads: "It Burns! Fazbear's Fright burns to the ground!" and informs the player that the attraction has burned down due to faulty wiring. The article is accompanied by a photo of a sad-looking Freddy Fazbear figurine, as the text goes on to say that the few items that could be salvaged from the fire would be sold at public auction.

Brightening the image in the article will reveal Springtrap's face looming in the background.

Good Ending


The good ending, after completing the game with all cake endings.

Completing the game with all minigame "cake endings" achieved will reward the player with the game's "good ending." The final night's minigame, as well as the cutscene that follows, will be the same as before, with the children's ghosts closing in on Purple Guy until he is crushed inside the Springtrap suit. After the screen fades to black, the player will be presented with another version of the Bad Ending screen: the same four broken animatronic heads lay on the ground, except now the lights in their eyes are extinguished, and the fifth head is nowhere to be seen. Above the heads is the gray text, "the end." in lowercase letters.

Brightening this screen offers no clarity as to the whereabouts of the fifth head, and it can be assumed to be missing entirely from the image.


This time, the terror has followed you home.

In this last chapter of the Five Nights at Freddy's original story, you must once again defend yourself against Freddy Fazbear, Chica, Bonnie, Foxy, and even worse things that lurk in the shadows. Playing as a child whose role is yet unknown, you must safeguard yourself until 6am by watching the doors, as well as warding off unwanted creatures that may venture into your closet or onto the bed behind you.

You have only a flashlight to protect yourself. It will scare away things that may be creeping at the far end of the hallways, but be careful, and listen. If something has crept too close, then shining lights in its eyes will be your end.

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