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Core Five Nights at Freddy's Series |
This is a history sub-page related to Pigpatch.
Freddy Fazbear's Pizzeria Simulator[]
He is one of the purchasable products from the Catalog. Pigpatch is labelled in the "Stan's Budget Tech" from the Catalog. Classified as a "Mid-Size Animatronic" and in "Very Good" item condition, Pigpatch is worth $230, one of the most expensive Mediocre Melodies animatronics. His stats are as follows:
- Atmosphere: 0
- Health & Safety: 0
- Entertainment: 4
- Bonus Revenue: 0
To unlock the "Mediocre Melodies" achievement, the player must buy Pigpatch along with Happy Frog, Nedd Bear, Mr. Hippo, and Orville Elephant for the stage.
Ultimate Custom Night[]
“He makes his way toward your office using the air ducts. Use the audio-lure to hold him in place, or the heater to push him back.” |

Pigpatch attacking the player, animated.
Pigpatch returns in Ultimate Custom Night as one of the multiple selectable characters.
Like the rest of the Mediocre Melodies, Pigpatch will climb into the overhead duct system, making his way toward the hoses that drop into the Office. He is slightly faster than Mr. Hippo. The player should use the heater to repel him, or the audio lure to hold him in place. He is fooled 100% of the time by the audio lure. He can be identified by the pink-colored warning signal. If he reaches the end of either of the opened duct entrances, Pigpatch will proceed to jumpscare the player and end their night.

His warning signal.
Upon killing the player, Pigpatch will taunt them for dying at his hands, often ending his speeches with a cheery banjo riff.
The challenges in which Pigpatch is present are as follows:
- Creepy Crawlies 1
- Creepy Crawlies 2
- Chaos 1
- Chaos 2
- Chaos 3
Five Nights at Freddy's: Help Wanted 2[]
Pigpatch returns in Help Wanted 2 as the main antagonist of "First Aid: Pigpatch". The goal of the game is to give three rounds of medical treatment on Helpy. However, Pigpatch's level serves as a tutorial to the minigame's format, so the titular character isn't an active threat until the final round. Helpy may scream during medical tasks, irritating Pigpatch.
He will come from either the left or right vent, as well as the curtain in front of the medical table. The player must put on a mask filled with calming gas on Helpy to calm him down. When he stops screaming, Pigpatch leaves, but the player must look directly at him as he does, otherwise he'll make his way into the room while the player isn't looking and jumpscare them.