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Helpy-Troll-Game "You have a lot of work to do while patrons eat their pizza in the other room."

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Not what you were looking for? See Night 2 (disambiguation).

Welcome back to another night of intellectual stimulation, pivotal career choices, and self-reflection on past mistakes.
HandUnit, Five Nights at Freddy's: Sister Location

Night 2 is the second playable night of Five Nights at Freddy's: Sister Location.

Gameplay[]

Night 2 begins with HandUnit welcoming Michael Afton back to the latter's night shift before having Michael select a new companion voice via the keypad from before. As soon as the player finishes typing, whatever the player types will be auto-corrected to "Angsty Teen", the voice that greets Michael as soon as the elevator finishes its descent.

Job Description[]

The player's job for the night requests to check on Circus Baby. However, issues arise when the controlled shock system goes down and HandUnit must restart the system. With the power out, the player must hide under the desk from a Bidybab until the power comes back on. Then HandUnit will alert them that it could not restart the system and that it must be restarted manually from the Breaker Room on the other side of Ballora Gallery. Upon successfully restarting the system, the player's shift will be complete.


Like the previous night, the girl exclaims:

Daddy, you let the other children go see her, why won't you let me go?


The HandUnit now explains of different voices.

Welcome back, for another night of intellectual stimulation, pivotal career choices, and self-reflection on past mistakes. We're committed to creating a unique and fulfilling work experience. One part of that commitment is ensuring you don't get tired of the voice that you're hearing right now. Using the keypad below, please select a new companion voice. For male, press 1. For female, press 2. For text only, press 3. For other options, press 4.


Because the keypad is glitchy, it will always autocorrect it to Angsty Teen.

It seems that you had some trouble with the keypad. I see what you were trying to type, and I will autocorrect it for you. Thank you for choosing: Angsty Teen.


Strategy[]

Circus Gallery[]

For the first part of the night, the player must climb under the desk and block the opening with a metal sheet. Once the sheet starts opening, they must simply hold the right side of the metal sheet keeping the Bidybab out. They should not try to drag it and should instead just follow the spot marked in the beginning of the segment. After closing the sheet twice, Baby will give the player some advice and then the player will be instructed to report to Ballora Gallery.

Ballora Gallery[]

Baby tells the player they must move slowly in the Ballora Gallery. However, the player is allowed to run so long as they stop moving when Ballora's music gets louder. Continuing this process will allow the player to reach the Breaker Room unharmed.

Breaker Room[]

Funtime Freddy is breathing down the player's neck at all times during this segment. Opening the Break Panel will increase Freddy's approach and attempting to restart anything will put danger up to the red. The key here is to partially restart a part of the system, exit out of the panel view, and play an audio clip with spacebar. Once the danger meter reaches green and Freddy is back on his stage, reopen the panel and repeat. Each system can be done in two parts using this method. Upon completion, the player may freely go back through Ballora Gallery and finish the night.

The Immortal and the Restless - Episode 2[]

  • Narrator: As the sun sets, so also does another chapter in the saga of love lost between Vlad and his distressed mistress. Can they be reconciled? Can their love rise again? That and more, happening now!
  • Vlad: Clara, the baby isn't mine!
  • Clara: It is, Vlad! They had trouble catching him in the nursery today!
  • Vlad: So what? Lots of kids get hyper and run around and stuff.
  • Clara: They had to knock him out of the air with a broom!
  • Vlad: I have to go.
  • Clara: They're going to dock your paychecks.
  • Vlad: They can't do that! I'm a vampire, I don't get paychecks!
  • Clara: You work the graveyard shift at the Friny Taco. Don't lie to me!
  • Narrator: Oooh, the humanity! When will the heartbreak end? When will these two ships passing in the night rekindle their long lost love? Tune in tomorrow to find out.

Trivia[]

  • If one looks closely at the monitor showing the layout for the entire establishment, they can see that the monitor shows the layout of what appears to be the house from Five Nights at Freddy's 4, the house from the Minigames (FNaF4) in Five Nights at Freddy's 4, and the Hallway.
  • There is a bug that occurs when sometimes after the player survives Bidybab, the night won't continue with Baby telling the player to go slowly through the Ballora Gallery, forcing the player to restart the game or exit the game.
    • This has been fixed in version 1.02.
  • Speeding up the garble that occurs after shocking Ballora by 300% reveals that it is actually someone saying the following: "Argumentative. Standards. Elevation. Passive. Heights."
  • Even if the player were to run through Ballora Gallery, and only stop moving when hearing Ballora's music, HandUnit would still say the player is taking a long time, despite going faster than you're actually supposed to.
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