- Not what you were looking for? See Minor Characters (disambiguation).
This is a list of minor characters in Freddy Fazbear's Pizzeria Simulator.
List of Minor Characters[]
Freddy Fazbear's Pizza Place Customers[]
Atmosphere attracts new customers to Freddy Fazbear's Pizza Place, while entertainment causes them to return. This total number of visitors affects how much revenue is earned.
Depending on how upgraded the floor plan is, the establishment can accommodate a certain number of patrons, with any excess being turned away. Initially, the default maximum occupancy is 50 visitors, with the two upgrades for room size increasing it to 100 and 500 respectively.
When the protagonist is working at the Terminal for the first time on Monday, Tutorial Unit mentions they are eating pizza in the other room, as the protagonist works in the Office, which is decorated by drawings from customers. Additional drawings are possibly reused in the Fazbear Orientation Program.
Risk gives the random chance for the Parents Union Against Unsafe Atrocities and Mechanical Abominations (PUAUAAMA) to sue Fazbear Entertainment, Inc. for the victims of various accidents and incidents. These lawsuits can either be fought, potentially losing the case and more money, or settled for a higher cost. There are ten different lawsuits, and the business can be sued up to three times in one day.
Civil No. 365422879 Victim[]
A young boy suffered severe mental trauma, while attempting to frolic and enjoy a day at Freddy Fazbear's Pizza Place. The ground gave way beneath him, trapping and encasing him in a small confined area. The unstable ground had been caused by the defendant's complete lack of maintenance and upkeep. The victim was trapped in a cold, wet, damp, and dark enclosed space for almost 13 hours, during which he had to have pizza and party favors lowered down to him. Due to the experience, he developed a debilitating fear of the dark and anchovies.
Civil No. 426953147 Victim and Family[]
A young girl suffered a twisted ankle, which was caused by Fazbear Entertainment, Inc.'s willing failure to comply with unspecified minimal regulatory standards to ensure the safety of its patrons. She was irreversibly crippled on a Saturday evening, and is not expected to recover for a minimum of two weeks.
The event was witnessed by other patrons and her family, consisting of her mother, father, and siblings. The sight of their loved one complaining on the ground caused the family to suffer severe mental trauma.
Civil No. 486313796 Victim and Family[]
A young boy suffered debilitating external and internal injuries, having broken 100 bones and suffering from severe internal bleeding, while patronizing at Freddy Fazbear's Pizza Place.
He did not notice his injuries until he got home, but the young boy's parents believed that Fazbear Entertainment, Inc. were still responsible anyway.
Civil No. 52698752 Victims and Others[]
This slightly shorter civil number is reused for two different cases, presumably because Scott Cawthon forgot to change one after copying and pasting the information.
A young girl was utterly and horribly disfigured by Fazbear Entertainment, Inc.'s exhibited reckless endangerment. Due to Fazbear Entertainment, Inc.'s failure to install necessary and approved safety apertures within their wholly owned and operated establishment, her index finger was broken, so she suffered immense pain and suffering from her inability to play "Itsy Bitsy Spider" ever again. If it were not for Fazbear Entertainment, Inc., the girl's digits would be intact and the Spider could go up the spout again.
Another young girl was left impossibly and grossly traumatized, when she witnessed the head of an unspecified animatronic fall off and roll across the ground. When asked if she was okay, the girl screamed and staff requested for the head to not ask any more questions. The trauma put her into a coma for ten weeks, and she was effectively lobotomized upon awakening.
Because of her egregious and life altering injury from the company's carelessness, she relies on her parents and health aids for all functions in her life, with the exceptions of watching television, going to the mall, and hanging out with her girlfriends.
Civil No. 551268456 Victim[]
A young boy contracted multiple parasites from consumption of food and beverages prepared at a Fazbear Entertainment, Inc. business, causing him to suffer explosive dysentery, including painful acute stomach cramps and terrible nausea. As a result, he was hospitalized for ten months.
Civil No. 632178592 Victim[]
A young boy was struck in the head by an attraction and suffered a concussion, complaining and crying for several long hours after patronizing. After crying inconsolably for several minutes, he left and took his pizza. He later said he was too upset to eat it. He wasted it by throwing it away.
Civil No. 723568988 Victim[]
A young boy suffered debilitating injuries because he fell from a ride, stood up, and fell down again. He did not receive care from the staff for over thirty minutes. The lack of responsiveness on the part of the staff caused him to become secluded in his home, afraid to go out in public again, out of fear of being ignored.
Civil No. 834710865 Victim and Doctors[]
A male child suffered debilitating injuries, because his head was bitten by an unidentified animatronic.
Although, his frontal lobe remained connected to his head, doctors were unsure of how long it would remain that way, as the trauma from the event could cause it to fall off yet.
Civil No. 861467314 Victim and Friends[]
A young boy suffered extreme personal injury and emotional distress, experiencing a two-day bout of food poisoning, as a direct result of the grossly negligent preparation of food, including substandard hygienic practices.
He also suffered grievous mental trauma at the sight of his friends having fun, while he felt sick.
Washington County Judges[]
- Not what you were looking for? See Steven (disambiguation) or Sam (disambiguation).
A judge working in Washington County, Utah, under the Fifth Judicial District, presides over every lawsuit the protagonist may receive.
The judge assigned to each case number is as follows:
- Civil No. 365422879 - Judge Stevenson
- Civil No. 426953147 - Judge Kerry-Bishop
- Civil No. 486313796 - Judge Montaray-Sole
- Civil No. 52698752 - Judge Kublock (Duplicated)
- Civil No. 551268456 - Judge Guy
- Civil No. 632178592 - Judge Furlong
- Civil No. 723568988 - Judge Sam Walton
- Civil No. 834710865 - Judge Steve Coffman
- Civil No. 861467314 - Judge Heine
Freddy Fazbear's Pizza Place Employees[]
The employees working at Freddy Fazbear's Pizza Place are only ever mentioned when involved in some of the events that result in the business being sued by PUAUAAMA.
One of the Civil No. 52698752 lawsuits mentions that staff responded when an animatronic's head fell off in front of a young girl. The head asked if the girl was okay, distressing her, so the staff asked the head not to ask any more questions.
In Civil No. 723568988, workers took over 30 minutes to care for a young boy that fell from a ride, stood up, and fell down again. This resulted in the boy becoming secluded in his home, so fearful of being ignored that he is afraid to go out in public again.
Handyman[]
For $900, the protagonist can hire a handyman from the Terminal to speed up maintenance tasks.
Stan[]
- Not what you were looking for? See Stanley (disambiguation).
Stan's Budget Tech is presumably founded and/or owned by Stan, since there does not appear to be any mascot for the name to belong to instead.
Lally[]
- Not what you were looking for? See Lally (disambiguation).
Since Little Joe is the mascot of Lally's Lollies Inc., Lally is presumably the founder and/or owner.
Yellow Man[]
“This is my house. He can't ignore me like that.” |
In the secret minigame within Midnight Motorist, the player takes control of an unknown yellow man. He is possibly the player character for the main gameplay too. The secret gameplay takes place on a rainy night, with the yellow man driving a purple car down a road in the wilderness. He can stop to walk over to a dirt mound, as well as in the parking lot of JR's, though the green man refuses to let him in the building. He says the yellow man knows he cannot be there and that he shouldn't make it any harder than it has to be.
Eventually, he arrives at his house to find the gray person watching television, telling him not to bother the boy that is presumed to be his son, since he had a rough day. The yellow man goes to the boy's room, but the door is locked. He had previously told him not to close the door, so he tries to get the boy's attention to no avail. The yellow man decides that it is his house, therefore he cannot be ignored in this manner. He goes around the back of the house to find a way in from outside, but discovers a broken window and footprints leading away. The man declares that he ran off to an unknown place again, and that he will be sorry when he returns.
The most frequent speculation is that the yellow man is William Afton.
Green Man[]

“Come on, you know you can't be here. Don't make this more difficult than it has to be.” |
The green man is a presumed employee of JR's, who guards the entrance in the secret section of Midnight Motorist. He blocks the yellow man from entering the building, telling him he should know better and not to make it any more difficult than it needs to be.
Gray Person[]
“Leave him alone tonight. He had a rough day.” |
A dark-skinned person in grey clothing can be found in the house from Midnight Motorist's secret area, sitting on a yellow couch watching the television. When the yellow man walks in, they say to leave the runaway boy, that is presumably his son, alone for the night, citing a rough day.
Runaway Boy[]
“Ran off to that place again. He will be sorry when he gets back.” |
The boy that runs away from the yellow man's house is presumably his son. In the past, he has run off to an unknown place enough times for it to be assumed when he is missing. The yellow man has also previously told him to not close the door to his room, and has punishment planned for when he does run away.
In the particular instance of Midnight Motorist, the boy breaks one of his windows to avoid the gray person noticing he has run off to that place another time. Not only are there his tracks leading away, but a three-toed footprint from an unknown character is amongst the bushes outside his windows.
Security Puppet's Minigame Children[]
Children with color-coded bracelets appear in Security Puppet's minigame. There are three variations of the children with different bracelet colors, blue, orange, and pink, otherwise they wear gray tops with black bottoms. The bracelets are used by the Puppet to keep track of children, although they are specifically meant to prevent the child with the green bracelet from reaching the exit. The first three times the minigame is played, the normal three children will walk around, stopping any of them will return the statement, "This was not your assigned child." and end the minigame. The fourth time, three children with randomly colored bracelets have presumably put the present over the Puppet's present to block them and bully the green bracelet child, Charlotte Emily, outside, before leaving.
In the Completion Ending, a screenshot shows an impossible image of this minigame's event. The Puppet's present is unblocked, while two children are present to look at Charlotte outside. This screenshot also shows that two of the children who locked her out had blue bracelets.
Performers[]
The back alley of Freddy Fazbear's Pizza Place has posters of several performers that appear to be advertising some attraction, seen in rare screens. The main poster depicts a ventriloquist with a doll of himself, a clown, and a bear. There are other posters with a clown on them, and another poster features a "The Legend of the Terrible Man-Wolf" advertisement, potentially in reference to Twisted Wolf.
Two of these posters are recycled for Ultimate Custom Night, in the Office and Left Hall.
In Five Nights at Freddy's: Help Wanted - Curse of Dreadbear, some of these posters are randomly selected to be on three walls around the player in the Prize Room. If all three are the clown and the player successfully throws darts that hit the noses on all three drawings, then the banner will change to read "IT'S ME" and the room will become blacklight like in hard mode.
Fictional[]
Pizzeria Simulator Children[]
Children appear in the Pizzeria Simulator minigame, as well as the teasers leading up to the game's release. Three children appear on the two backgrounds of the minigame's title screen and main menu.
The player controls Freddy Fazbear to feed the children by throwing pizza at them. Each child will disappear and give 100 points after eating three pizzas. In the first round, there are three children, giving 300 total points. The second round has five children to gain 500 more points. In the last round, there are five children again, but the minigame will start to glitch out when the last child is fed, who will stay with their mouth open as the game ends. The minigame is finished with a score of 1,300.
Sponsor Mascots[]
Each company that offers sponsorships features a mascot in their advertising. It is unknown if the names of the companies are those of a person, like with Afton Robotics, LLC, or the mascot, such as with Freddy Fazbear's Pizza.
- Fiztime Pop Inc. - A cartoon soda cup.
- Marty's Plungers LLC - A plumber man.
- Flo's Glossy Floss Inc. - A fancy tooth.
- Wacky Wart Paste Inc. - A boar in a doctor's outfit.
Five Nights at Freddy's: Help Wanted 2 has new advertisements for all but Wacky Wart Paste that play during the Lefty and Scrap Baby First Aids levels of Staff Only.
The advertisement for Marty's Plungers is also one of the random prizes for completing a level.
Candy Cadet Story Characters[]
Candy Cadet can tell three stories about various characters that appear to be allegories for other things in the series.
- A young woman is sealed in a small room with a furnace and five keys, and is told that each of the five keys would unlock one of five doors outside of her room. Inside each room is a child she can take to flee the building with her, but she is only allowed to leave her room with one key, and not all five. She melts all five keys into one, in a desperate bid to save all five children, hoping the single key would be able to unlock all of the doors. Now the key can open none of the doors, condemning the five children, instead of saving just one.
- The five children are locked into five separate rooms, the keys to which are left in a room with a furnace and young woman. She can only take one key, so she attempts to melt all of the keys together in order to save all of the kids, but rather dooms all of them.
- A kind man would visit five orphans to bring them toys and gladness. He lives alone and fears that someone might break into one of the orphans' homes, so he adopts all five of the children to bring them together in his own house. He promises to never leave them, while they promise to always come home and never stay out too late. One day, the kind man leaves to go buy food with a heart full of gladness, but returns home to discover that the burglar had chosen his home and murdered all five kids. He is forced to stitch the five bodies together to make and bury the one child, as he can only afford just a single coffin. That night, there is a knock at his door.
- Five orphans live in separate homes, which the kind man visits to give them gladness and toys. He eventually adopts all of them, scared of someone breaking in to one of their houses, promising he will never leave them, and they promise in return to always come home and never stay out too late. One day, while the man is busy buying food, the burglar breaks in and kills them all. The man is unable to afford more than one coffin, so he stitches their corpses together and buries the child. There is a knock on his door that night.
- The burglar chooses to break into the kind man's house while he is out buying food, and murders all five of the kids.
- A little boy keeps a red snake with an insatiable appetite inside a metal cage. One day, the little boy finds five baby kittens outside of his house, brings them inside, and puts them into a shoebox. He knows the red snake may try to kill the kittens, but cannot bring himself to get rid of it. He knows that the red snake might be satisfied if he chooses one baby kitten to feed to it, but he cannot choose. So he goes to bed, leaving the cage open. The red snake slithers to the shoebox and randomly chooses a kitten to eat. After five nights, the little boy is full of regret and cut the snake open to piece the remains together, before putting the kitten back into the shoebox.
- Five baby kittens are found outside the little boy's house, which he brings in and keeps inside a shoebox. Although the little boy suspects the snake will kill the kittens, he leaves it up to chance for which one the red snake ends up eating. Five nights later and full of regret, the boy cuts open the snake to put what remains of the kitten back together into the shoebox.
- The red snake is always hungry and kept in a metal cage by the little boy. The boy thinks the snake might attempt to kill one of his newly found baby kittens, but still does not rid himself of the red snake. He leaves the cage open overnight, so the snake eats a kitten at random. Five nights later, the boy regretfully cuts the snake open to piece the baby kitten's remains together again.
It does not make sense for the orphans to be living in separate houses, while still unadopted. It also makes little sense that the kind man would think he could expense adopting five kids, if he did not have the budget for more than even one coffin.































