|“||Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...||”|
Withered Freddy is the older, withered version of Freddy Fazbear making an appearance in Five Nights at Freddy's 2 as the titular antagonist. He, along with the four other older animatronics have all fallen into severe disrepair and he is replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Toy Freddy.
After the events of the second game, Withered Freddy retrofitted to reduce his damaged state for the first Five Nights at Freddy's game.
|“||Slightly different from FNAF Freddy, now has two buttons on his belly.||”|
— The Freddy Files, page 38
In-game, according to Phone Guy on Night 2, it is explained that he has gone through an attempted retrofit, but was left unfinished after the management chose to make Toy Freddy (much like the other original animatronics being replaced by their respective counterparts).
His overall appearance is unchanged, but small differences are visible - mainly the buttons added to his chest, and a more visible stitching on the underside of his arms. Most notably, however, is the damage on his arms similar to that of Foxy's, showing parts of his endoskeleton. He also seems to be lacking kneecaps. Additionally, both of his knees are damaged; with visible wires poking out of his left knee. His body segment is also smaller and his hat is removable, as it is seen sitting on the floor next to him in the Parts/Service room. It should be noted that he still holds a microphone.
This time around, Withered Freddy has an upper set of teeth, while his head appears far blockier. In addtion to this, part of Freddy's endoskeleton teeth are also slightly visible. His freckles are gone, his eyebrows are thinner, and he has embossed inner ears. His eyes are in a slightly different position, meaning one of his eyes go up and down, and also seems to have been placed deeper within the mask. Also, his muzzle appears to be smaller and much rounder. The reason for his disrepair is due to neglect by the company and the fact that he is simply used as spare parts for the newer animatronics.
Withered Freddy's pupils are seen glowing white when he is in the Main Hall, Party Room 3, the hallway to the Office and in the Office itself. However, his eyes remain normal when he resides in the Parts/Service and during his jumpscare.
AppearancesMain Hall and then to Party Room 3 to stare into the camera, before standing in the hallway just outside the Office, only a step away from entering.
Unlike the other old animatronics, Withered Freddy is much less active and goes into the Office much more rarely than the others. However, he has a similar role to them and is still a very active animatronic. As with Withered Bonnie and Withered Chica, Withered Freddy does not appear to become active enough to enter the Office until Night 3, as he did in the original game. Freddy takes the path down the entrance hallway, entering the Office through said hallway, similar to Toy Freddy. However, unlike Toy Freddy, Withered Freddy has only one phase in the hallway before entering the Office.
When Withered Freddy is in the hallway and the player lowers the Monitor, Freddy will stand in front of the desk as the lights constantly flicker before he vanishes. The player must put on the Freddy Fazbear Head the moment they see Withered Freddy inside the Office to avoid imminent death. Delaying or neglecting to don the head will cause the screen to black out as normal, only for him to return and give the player a "Game Over" after raising and lowering the Monitor. He may also forcibly pull down the Monitor or remove the Freddy Head if left on for some time after failing to ward him off. However, if Withered Freddy is warded off via equipping the Freddy Fazbear Head, then he returns to Parts/Service, and his cycle repeats. It should be noted that the player must keep tabs on Withered Freddy when he is in the hallway, because staying too long in the Monitor while he's in the hallway will immediately trigger his jumpscare without entering the Office.
From the Custom Night, night modes where Withered Freddy is active are listed as follows:
- Freddy's Circus
- Cupcake Challenge
- Fazbear Fever
- Golden Freddy
Withered Freddy's non-withered state appears in the Fazbear Entertainment logo during the slideshow cutscene intro.
|"I assure you, I am very real."
Five Nights at Freddy's 2
Freddy Fazbear's Pizzeria Simulator
| ||The sound Withered Freddy makes when killing the night guard. This same sound is played when any animatronic attacks the night guard, with Golden Freddy and BB being the only exceptions.|
|The sound heard when Withered Freddy is inside the Office. It begins at any random point throughout the audio, and only plays for a few seconds before abruptly ending. This sound is also used by Withered Bonnie, Withered Chica, Toy Freddy, and Toy Bonnie whenever they enter the Office.</center>|
Five Nights at Freddy's 2
- From the Custom Night menu, Withered Freddy's name is simply the name of his original counterpart before his official name reveals in The Freddy Files.
- Withered Freddy along with Golden Freddy are the only animatronics that can attack from both the hallway and the Office itself.
- Withered Freddy's pupils remain lit while hunting the player.
- Rarely, the player may encounter an eyeless Withered Freddy after death or when initializing the game. This, along with similar images of Toy Bonnie and Foxy, may be a nod to the eyeless Bonnie screen from the first game.
- Similar to the original Freddy from the first game, Withered Freddy will only become active once Withered Bonnie and Withered Chica have already started moving.
- However this is not the case in Custom Night, as the Parts/Service Room's camera is disabled, letting Withered Freddy leave before the other two could.
- Withered Freddy, Toy Freddy, Foxy, and BB are the only animatronics to return to their starting locations during the night.
- Withered Foxy and the Puppet take over the role Freddy had in the first game of attacking, should something stop functioning. Similarly, the player has a chance of surviving and getting to 6 AM after the event is triggered.
- The way Withered Freddy stares into the suit in the "Game Over" screen is similar to the cutscenes after every night.
- It can be seen that Withered Freddy is holding his microphone during his jumpscare in the first few frames.
- When Withered Freddy is in the Parts/Service room, his hat is detached and right in front of his head on the ground.
- One particular notice is that Withered Freddy lacks many of unique tactics like the original Freddy from the first game. He can be easily seen on every camera, is clearly visible in the hall's blind spot, and rarely attempts to hide his presence from the player using obstructed or dark areas of the camera feed.
- In Withered Freddy's "behind the scenes" image from the 3rd anniversary, his endoskeleton neck is supported by two rods, rather than one as seen from the Bare Endoskeleton.
- When Withered Freddy stands in the Office, his microphone appears to be clipping through his hand.
- Also, Withered Freddy's left shoulder can be seen clipping through his upper arm.
- More to add, the inside of his lower left arm appears to have nothing inside it.
- Oddly, it seems as though part of Withered Freddy's head and left arm freeze on the screen during his jumspcare.
- ↑ "Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them too, so, whatever." - Phone Guy, Night 2