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This is a trivia sub-page related to Freddy Fazbear.

General[]

  • Freddy Fazbear was originally called Freddybear, as seen in the Kickstarter and the Five Nights at Freddy's Steam description.[1]
    • This name is similar to Fredbear, the precursor to Freddy from Fredbear's Family Diner.
    • The name "Freddybear" may be a play on "Teddy Bear."
  • The music that Freddy plays is a musical box rendition of Georges Bizet's Votre toast, je peux vous le rendre (the Toreador Song) from the opera "Carmen". The song can be found here. (For the in-game version of the music, see the Audio tabber.)
  • Freddy is the only animatronic to have some sort of reference or cameo appearance in every game in the series.
  • In the Take Cake death minigame in Five Nights at Freddy's 2, the cake Freddy is sometimes called "Cakebear" by fans.
  • Freddy Fazbear is the first of four animatronics to have a jumpscare preceded by music. The others being the Puppet, Ballora, and Music Man.
  • Freddy has more counterparts than any character in the series, having a total of 22 as seen in the core games if including the Freddles, due to being the central main antagonist. He also is the first animatronic to have a Golden recolored version of his model, that being Golden Freddy,
  • The name "Fazbear" could be a reference to the Muppet character Fozzie Bear, who, in turn, is named after Faz Fazakas, the man who created the animatronic mechanism that allowed Fozzie to wiggle his ears.
  • Freddy seems to be based on both the 1977 version of Chuck E. Cheese from Chuck E. Cheese's, since both are vocal leaders wearing a hat and bow tie, and Billy Bob from ShowBiz Pizza Place, as both he and Freddy are bears and prominent members of a band.
    • Freddy also bears a surprising resemblance to one of the Country Bears animatronics Henry.
  • Freddy Fazbear is the first animatronic in the series to have an official last name, the second being Happy Frog, the third being Nedd Bear, the fourth being Orville Elephant, the fifth being Roxanne Wolf, and the sixth being Montgomery Gator.
  • Freddy and Foxy are the only animatronics that have variations in every installment succeeding the first game.
  • Withered Freddy and Golden Freddy's withered forms are the only withered animatronics to not have a voice, nor do they have voicelines.
  • Withered Freddy's model was reused three times for different animatronics, albeit with minor edit differences, those being Golden Freddy's withered form, Shadow Freddy, and Phantom Freddy.
  • The spirit that haunts Freddy is heavily implied to be named Gabriel. This is suggested by the graves on the completion ending in Freddy Fazbear's Pizzeria Simulator matching the heads in the Five Nights at Freddy's 3 ending screen.

Five Nights at Freddy's[]

General[]

  • Technically, Freddy does have the ability to run like Foxy, as the sounds heard when he moves involve running footsteps, though he is never seen doing so.
  • Freddy is always the last of the animatronics to move from the Show Stage, after Chica and Bonnie. This includes during the Custom Night if Freddy's A.I. is set to 20 while the others are much lower.
  • Freddy was originally intended to be stationary and only move when the player lost power during the night, akin to his behavior on the first two nights. However, Scott Cawthon wanted to give the titular character more floor time, and, in turn, changed the AI programming to its current iteration of stalking the player from Night 3 onwards.[2]
  • Freddy appears with bloodshot human eyes in the hallucinations, whereas Bonnie appears with his eyes either glossy-black or entirely absent.
  • The laugh that is heard while Freddy moves is actually an audio clip of a girl giggling, only slowed down.
  • Phone Guy states that Freddy becomes more active while in the dark. This might explain why he is the only animatronic that comes after the player when the power goes out, and hides in the darker areas of each room, as opposed to Bonnie and Chica, who usually stand in brighter areas.
  • Unlike the other animatronics, Freddy's normal eyes may only be seen both when either the power goes out, when he is in the East Hall, or when all animatronics are on-stage.
  • Freddy can be seen holding his microphone when on the Show Stage and in both the Dining Area and East Hall, barely. This makes him one of the few animatronics to hold his stage item when not currently on-stage.
  • Apart from the Show Stage and the Kitchen, Freddy's position on camera corresponds to how far he is from the player: the closer to the Office he is, the closer to the camera his face is and more of his face can be seen.
  • While on most cameras, only Freddy's eyes glow, he somehow illuminates his entire face during the power outage and, even though his power outage jumpscare happens in complete darkness, Freddy himself is somehow fully well-lit. In the latter two cases, even his normal eyes are clearly visible.
  • Clicking Freddy's nose on the "CELEBRATE!" poster from the Office will cause it to squeak.
O2hyThN

Poster of a distorted Freddy Fazbear ripping his head off.

  • In Freddy's distorted poster, he is shown tearing his own head off. One of his hands is in the same positions as the handprints on his chin.
  • From the beginning of the first game's trailer, if one looks closely, they can see that there's a hole on Freddy's left palm. This is likely a graphical error.
  • Oddly, Freddy's in-game endoskeleton head is different than the endoskeleton head shown on the Steam page.
    • This is likely because the old endoskeleton head was a placeholder during development.
  • If the right door light is on, Freddy cannot move from the East Hall to the East Hall Corner.
  • Freddy's scream originates from the 1981 horror film Inseminoid in a scene where a woman gives birth to twin aliens.

Bugs[]

  • If Freddy attacks the night guard after they put the Monitor down, the light/door buttons disappear a split second before he fills up the screen.
  • In one of Freddy's jumpscares, another Freddy appears at the right door, with his position from the East Hall Corner.
  • If the player let both Freddy and another animatronic into the Office, and when the player holds up the Monitor for a while, sometimes they will disappear and Freddy will appear in their place when the first animatronic attacks, as seen in this video.

Errors[]

  • From the first game's trailer while Freddy's on the Show Stage singing, his chin appears to clip through his bow tie as his mouth opens.
    • This also happens on the main menu.
    • This is a common error with the other animatronics.
  • His left endoskeleton hand clips through his palm in the first part of the trailer.
  • On the Steam art cover for the first game, Freddy's chin clips through his bow tie.
    • The said image is used throughout the series' merchandise, and maintains this error throughout.
  • In one of his jumpscare he lacks a lower endoskeleton jaw, instead he has some weird black thing.

Five Nights at Freddy's 2[]

General[]

  • From the Custom Night menu, Withered Freddy's name is simply the name of his original counterpart before his official name is revealed in The Freddy Files.
  • Withered Freddy, along with Golden Freddy, are the only animatronics that can attack from both the hallway and the Office itself.
  • Withered Freddy's pupils remain lit while hunting the player.
  • Rarely, the player may encounter an eyeless Withered Freddy after death or when initializing the game (this can be seen here). This, along with similar images of Toy Bonnie and Withered Foxy, may be a nod to the eyeless Bonnie screen from the first game.
  • Similar to the original Freddy from the first game, Withered Freddy will only become active once Withered Bonnie and Withered Chica have already started moving.
    • However this is not the case in Custom Night, as the Parts/Service Room's camera is disabled, letting Withered Freddy leave before the other two could.
  • Withered Freddy, Toy Freddy, Withered Foxy, and BB are the only animatronics to return to their starting locations during the night.
  • Withered Foxy and the Puppet take over the role Freddy had in the first game of attacking, should something stop functioning. Similarly, the player has a chance of surviving and getting to 6 AM after the event is triggered.
  • The way Withered Freddy stares into the suit in the "Game Over" screen is similar to the cutscenes after every night.
  • It can be seen that Withered Freddy is holding his microphone during his jumpscare in the first few frames.
  • When Withered Freddy is in the Parts/Service room, his hat is detached and right in front of his head on the ground.
  • One particular notice is that Withered Freddy lacks many of unique tactics like the original Freddy from the first game. He can be easily seen on every camera, is clearly visible in the hall's blind spot, and rarely attempts to hide his presence from the player using obstructed or dark areas of the camera feed.
  • In Withered Freddy's "behind the scenes" image from the 3rd anniversary, his endoskeleton neck is supported by two rods, rather than one as seen from the Bare Endoskeleton.

Errors[]

  • When Withered Freddy stands in the Office, his microphone appears to be clipping through his hand.
  • Also, Withered Freddy's left shoulder can be seen clipping through his upper arm.
  • More to add, the inside of his lower left arm appears to have nothing inside it.
  • Oddly, it seems as though part of Withered Freddy's head and left arm freeze on the screen during his jumpscare.

Five Nights at Freddy's 3[]

  • On rare occasions, the posters of Freddy found on CAM 02 and CAM 10 can change to a poster of Spring Bonnie.
  • Freddy appears in the third game's trailer, along with Bonnie and Chica.

Five Nights at Freddy's 4[]

  • Freddy's plush appears to be primarily based on Withered Freddy, as evidenced by the two buttons on his chest.
  • From the Bed, his plushie makes a honking noise when the player clicks his nose. It only occurs in the PC and console version.
    • He also makes Nightmare Foxy jumpscare the player if the player clicks on the plushie's nose about 15 times, making this the only non-animatronic character to do something other than be a regular plushie.

Five Nights at Freddy's: Sister Location[]

  • The "Freddy & Co." challenge from the Custom Night menu is named after Freddy.
  • A brief scene of the first game's gameplay where Freddy, along with Bonnie and Chica, on the Show Stage can be seen at the start of the Sister Location trailer.

Freddy Fazbear's Pizzeria Simulator[]

  • As seen on his cameo appearance, Withered Freddy sports three freckles from each cheek, implying that at one point that he may have had freckles.

Ultimate Custom Night[]

  • Freddy was thought to be voiced by Tim Simmons, seen listed on Voices.com. However, despite this, Tim is in fact not the voice actor of Freddy as stated by Scott on Reddit.[3]
  • Without voice-acting, Freddy is the only animatronic to play music after jumpscaring instead of speaking.
  • Freddy and Nightmare Fredbear are the only characters who can only enter the office through the left doorway.
  • Freddy Fazbear's mechanic involving him attacking from the Left Hall references one of his original traits from Five Nights at Freddy's, where if the player ran out of power, Freddy would approach from the Left Hall, playing his Toreador March to signify his kill.
  • Kellen Goff's lines for Fredbear were originally intended for Freddy until Scott decided to change his lines for Fredbear, as seen right here.
  • Although Withered Freddy is absent from the game, the Freddy Fazbear Head is somewhat of an indirect reference to him.

Five Nights at Freddy's VR: Help Wanted[]

  • Unlike becoming active on Night 3 in Five Nights at Freddy's, Freddy actually starts to become active on Night 2 in the FNaF 1 level.
  • In the currently unused Freddy Fazbear's Pizza Theme Song, Freddy is voiced by Kellen Goff, who was previously selected to voice the same character, although his recorded lines were converted to Fredbear's lines without Goff's knowledge. Goff had previously voiced Funtime Freddy and Molten Freddy.
  • Withered Freddy was supposed to be added since the game's release; however, his model was unfinished and delayed. He was finally implemented, along with the other withered animatronics, in the update patch released on September 14, 2019.
  • Like many other animatronics, Withered Freddy was given a darker shade of color to him.

Five Nights at Freddy's AR: Special Delivery[]

  • Freddy is one of the characters with voice acting in Five Nights at Freddy's AR: Special Delivery. This also marks the first time Freddy actually speaks, if not counting him playing Toreador March.
  • Freddy's face appears in the icon for several animatronic MODs, and is the only animatronic to do so.
  • On March 12, 2020, in an update, Freddy received a few new voice lines.
  • His scream audio is reused for Golden Freddy; albeit edited.

References[]

  1. Kickstarter - Five Nights at Freddy's by Scott Cawthon
  2. In the original game, Freddy was never originally meant to move around the diner and was only meant to “get you” if your time ran out, this was changed before release. - Scott Cawthon's interview, from the FNaF3 newspaper after completing Nightmare.
  3. I hired Tim for a different part based on his audition for Freddy. - Reddit
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