“Presenting a fun Five Nights at Freddy's adventure with a lighter touch for the holidays, Freddy Fazbear's Pizzeria Simulator puts you in charge of developing your own restaurant!”
Freddy Fazbear's Pizzeria Simulator is the sixth installment in the Five Nights at Freddy's series. The game's save-data file is titled FNAF6, strongly suggesting that it falls within the canonical lineup of games.
As the title suggests, this game's main focus is running a pizzeria and making sure it is a safe environment. Failure to do so may result in getting sued, and possibly blacklisted if sued too many times. The true gameplay of the game, however, after finishing their pizzeria, forces the player to sit after closing time to fend off the salvaged animatronics that lurk inside while they finish their tasks.
Start your own Freddy Fazbear's Pizzeria with Freddy Fazbear Pizzeria Simulator!
Presenting a fun Five Nights at Freddy's adventure with a lighter touch for the holidays, Freddy Fazbear's Pizzeria Simulator puts you in charge of developing your own restaurant! Design pizzas, feed kids, and get high scores!
Both of Scott Cawthon's known websites were turned to black for several months.
Scott announced that he had stopped working on the game and began focusing on a new one. This was widely assumed to be a ruse, until Scott submitted a Reddit post that stated otherwise.
A teaser image was added to fnafworld.com, while scottgames.com was teasing the second book. Scottgames.com later turned to an image of static just before the release of the book.
Between August and November, there were three teasers of Freddy with a cake, Freddy close to three children, and Freddy juggling pizzas. This was speculated to be a pizzeria tycoon game, which was hinted back in June.
The title of the game was confirmed via a teaser on scottgames.com. The game was released two days later.
On February 18, 2018, Scott announced an update to the game featuring Ultimate Custom Night, containing fifty animatronics. The update release was planned on August 8, 2018 (4th anniversary of series). However, on May 30, Scott revealed that UCN will be a standalone game, which was released on June 27, 2018.
The game starts as an 8-bit style minigame. In this minigame, players control Freddy Fazbear. The objective is to collect pizzas, and launch them toward customers. Another Freddy sprite later appears, acting as an obstacle which blocks the pizzas. The minigame then glitches, and takes the player to the next screen.
After the glitch, the player finds themselves sitting at a desk with a cassette recorder and a sheet of paper. In front of them is a damaged version of Circus Baby. The man on the cassette tape then goes through multiple audio prompts with eerie noises to test the movements of the animatronic.
The cassette recorder stops, and the damaged animatronic looks toward the screen.
The player is then taken to the title screen.
Upon starting the game, the objective requires the player to fill up their pizzeria with items from a catalog that reflect atmosphere, safety, entertainment, and bonus revenue. The player must also avoid items with a liability risk in order to prevent lawsuits, as described by Tutorial Unit.
The player then enters a dark office with a computer in front of them and two vents to the left and right. The goal of this part of the game is to complete all the tasks listed on the computer.
If the player salvaged an animatronic or if there is one loose, then the player must also attempt to prevent the animatronics from getting to the office.
This is done by turning off the computer and fan, but this will also cause the temperature to rise. If the temperature in the office reaches 120° Fahrenheit, then the player will pass out. Turning on the computer and fan lowers the temperature, but causes noise, alerting the animatronics to the office.
If the player accepts any sponsorship deals, advertisements can also appear, making more noise.
If an animatronic is in an air vent, the player can shine their flashlight into the vent. There is also audio that the player can use to lure the animatronics away from the office. When finishing up the tasks, the player must log off their computer to complete the night.
Between nights, the player will be presented with an animatronic that was found in an alley. The player will be given a choice on whether to salvage the animatronic, or put it back in the alley.
Salvaging the animatronic will yield a revenue bonus. Throwing the animatronic back into the alley will yield no bonus, but the animatronic will not be loose in the pizzeria. When salvaging an animatronic, they must make sure that the animatronic does not come too close, or it will jumpscare them, and the bonus revenue will be lost. The player can use a taser to get the animatronic back to a stable position, but using it more than three times decreases the animatronic's salvage value.
The game currently received one mixed review from critics on Metacritic, and holds a positive 7.5 user score.
- Night 1 and 2 have been made easier.
- Fixed some major bugs from the salvage gameplay section.
- Fixed a bug when occasionally still getting a reward with cash even after losing the salvage.
- From the Midnight Motorist minigame, the hit box from the "Green Man" is adjusted in order to make it easier for the player to talk to.
- The Balloon Cart item is made as slightly "less useless".
- All salvageable animatronics' Office jumpscare animations are updated.
- Fixed a bug where one of the frames failed to show up during the True Ending.
|The following information contains spoilers. To view them, click the [show] tag.|
Created by Scott Cawthon
Scrap Baby: Heather Masters
William Afton: PJ Heywood
Molten Freddy: Kellen Goff
Tutorial Unit: Andy Field
Cassette Man: Dave Steele
Music by Leon Riskin
Ian & Braden Cawthon
- This is the first time a canon Five Nights at Freddy's game has been available for free.
- With only four animatronics (Scrap Baby, William Afton, Molten Freddy, and Lefty) this game contains the fewest antagonists of any game in the series.
- Although Freddy, Bonnie, Chica, and Foxy aren't the antagonists in this game, they appear as the "rockstar" animatronics whereas Golden Freddy is missing entirely.
- After the release of Freddy Fazbear's Pizzeria Simulator, Scott has considered giving development rights to another company, along with the possibility to new games from that company.
- The names that appear on the tombstones in the Lorekeeper Ending are the names of the five children that possess the animatronics in the novel series and possibly the game series as well.
- In the ending of the game Cassette Man refers to four individuals being trapped inside the Pizzeria: the Player, Elizabeth (Scrap Baby), an Old Friend (William Afton), and his daughter (The Puppet/Lefty).
- Freddy Fazbear's Pizzeria Simulator is one of three Five Nights at Freddy's games without the words Five Nights at Freddy's or FNaF in its title, the other games being Ultimate Custom Night and Freddy in Space 2.
- However, the mobile port of the game refers to it as FNaF 6: Pizzeria Simulator
- This game was ported to mobile and is available for both Android and IOS.
- However, unlike its PC counterpart, it costs money instead of being free. It costs $2.99.
- The protagonist of this game is loosely implied to be Michael Afton, the protagonist of Five Nights at Freddy's: Sister Location, through dialogue by the characters and as seen in the Custom Night cutscenes of Sister Location, Michael's corpse is reanimated after Ennard is ejected from his body.
- This is one of the few games in the series where Scott Cawthon does not voice any of the characters on-screen or off-screen, with the other games being Five Nights at Freddy's 4 and Five Nights at Freddy's: Sister Location.
- Freddy Fazbear's Pizzeria Simulator was the first game to have more than five nights in the main story. While all other games beforehand had five main nights with extras (excluding FNaF World), this game has six main nights.