Five Nights at Freddy's Wiki
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This is a credits sub-page related to Five Nights at Freddy's: Security Breach.

Creator of Five Nights at Freddy's[]

Voice Cast[]

Five Nights at Freddy's: Security Breach Development Team[]

  • Saul Aguilar - Associate Level Designer
  • Daniel Bach - QA Producer
  • Jenny Bach - Concept Artist, UI Artist
  • Kevin Baxtrom - Director of Engineering
  • Chase Behl - Associate Producer
  • Sabine Belofsky - Concept Artist
  • David Bond - VFX Artist
  • Rodney Brett - Character Artist, Rigging
  • Chloe Costa - Associate Level Designer, 2D Artist
  • Andrew Dayton - Chief Executive Officer
  • Michelle Dixon - Associate Animator
  • Patrick Dunphy - Associate Environment Artist
  • Brian Freyermuth - Game Design Director
  • Esther Gan - Associate Environment Artist
  • Jonathan Gonzalez - Associate Artist, Characters & Environments
  • Kymbria Gray - QA Tester
  • Mary Hammer - Environment Artist & Production Coordinator
  • Gerald Hardin - Associate Character Artist
  • Gordon Henson - Environment Artist
  • Stewart Johnston - Chief Technical Officer, Lead Engineer
  • Abigail King - Associate Engineer, Level Streaming and Optimization
  • Rachael Kleban - 2D Animator & Storyboard Artist & Social Media Specialist
  • Chris Kromrey - Technical Animator
  • Rina Lam - QA Lead & Social Media Specialist
  • Evan Lampi - Associate Game Director
  • Christian "Mocap Guy" Love - QA Tester & Mocap Performer & 2D Artist
  • Ray McCaffrey - Executive Producer
  • Tom Myers - Lead Animator & Sound Designer
  • Nick Morello - Associate Environment Artist
  • Alex Nelson - Concept Artist & Environment Artist
  • Kunal Patil - Associate Engineer
  • Ignacio Quezada Herrera - Lighting Lead & Environment Artist
  • Aaron Ravelo - QA Tester
  • Anderana Reeves - QA Tester & Social Media Specialist
  • Laura "Lau" Rogers - 2D Art Director
  • Manuel Salmeron - Associate Animator
  • Ryan Segal - QA Tester
  • Allen Simpson - Composer
  • Nathan Spandorf - Environment Art & Tech Lead
  • Timmy Stanford - QA Tester
  • Grant Steiner - Submissions Manager & Localization Coordinator
  • John Strader-Garcia - Environment Artist & Character Artist
  • Steven Ta - Associate & Chief Creative Officer & Head Writer
  • Jason "Jtop" Topolski - Creative Director & Chief Creative Officer & Head Writer
  • Vanessa Victorio - Production Coordinator & Social Media Specialist
  • James Vreeland - Associate Animator
  • Nathaniel Wisdom - Associate 3D Artist, Materials
  • Renee Yedidsion - QA Tester

Steel Wool Studios[]

  • John Cibulski - Executive Producer
  • Maizie Desmarais - Associate Environment Artist
  • Chase Hernandez - Executive Producer
  • Riq Hurd - Associate Producer
  • Christina "Smalls" Jose - Production Assistant & Office Manager & Social Media Specialist
  • Angel Manila - Concept Artist
  • Kai Morrison-White - Studio Director
  • Travis O'Connor - Associate Technical Artist
  • Daniel Perry - Animation Director
  • James Shoemaker - Associate Engineer
  • Santrupti "Sunny" Satpathy - QA Tester
  • Phillip M. Shaw - Senior Engineer

Babaroga's Five Nights at Freddy's: Security Breach Development Team[]

  • Patrick Abiney - Lead Game Engineer
  • Noor Amin - Associate Game Designer
  • Brian Avila - Game Designer
  • Andrew Bagdady - Lead Technical Artist
  • Benjamin Briegel - QA Tester
  • Bryan Carbajal - Lighting Artist
  • Andreja "Chief" Djokovic
  • Malcolm Grossman - Game Engineer
  • Chris Grych - Game Engineer
  • Fern Heintz - Build Engineer
  • Sophia Kneznekoff - Associate Product Manager
  • Brett Leise - QA Tester
  • Aurora Miller - Associate Producer
  • Jerryd Perry - Technical Artist
  • Donovan Rennaker - Game Engineer
  • Paul Sassaman - Game Engineer
  • Alex Silcott - Game Engineer
  • James Steele Seeley - Game Engineer
  • Joseph Uildriks - Principal Graphics & Engine Engineer
  • Lindsey Wekenman - Technical Artist
  • Chase Wenner - Lead Game Engineer
  • Garrett Woodley - Animator

A Shell in the Pit[]

  • Bryson Dodwell - Audio Direction
  • Aidan Lytton - Voice Editing and Sound Design
  • Alfonso Salinas - Sound Design
  • Joey Van Alten - Sound Design
  • Mauricio Ruiz - Sound Design
  • Millie Wissar - Sound Design
  • Murray Cameron Smith - Technical Sound Design
  • Preston Wright - Sound Design
  • Additional music by Gordon McGladdery

Gizmo[]

  • Andrea Bacigalupo -Executive Producer
  • Nicolâs Presas - Director
  • Celeste de Dios - Head of Production
  • Agustina Rossito - Head of Production
  • Bianca Scalercio - Production Coordinator
  • Carolina Montaño - Marketing & New Business Development
  • Bárbara Caccialanza - Marketing & New Business Development
  • Gabriel Vedana - Project Manager
  • Felipe Galvão - Project Manager
  • Marcelo Barth - CG Supervisor
  • Marcelo Barth - CG Generalist
  • Caio Nascimento - CG Generalist
  • Eduardo Ribeiro - CG Generalist
  • Mateus Salviano - CG Generalist
  • Bruno Cronslsen - Environment Modeling
  • Pedro Brigagão - Environment Modeling
  • (EDU*) - Environment Modeling
  • Danilo Pinheiro - Character Rigging
  • Eduardo Ribeiro - Layout Supervisor
  • Anna Roberta Pizzato Matte - Layout Artist
  • Jander da Rosa Filho - Layout Artist
  • Leonardo da Silva Krause - Layout Artist
  • Eduardo Ribeiro - Layout Artist
  • Marcelo Barth - Layout Artist
  • Mateus Salvisno - Layout Artist
  • Caio Nascimento - Layout Artist
  • Federico Gimeno - Animation Supervisor
  • Francisco Catão - Animation Supervisor
  • Rodrigo Dutra - Animation Supervisor
  • Anne Lorandi Pagno - Animator
  • Hanrry Pschera - Animator
  • Rodrigo Mendes - Animator
  • Ewerton Farias - Animator
  • Gabriel do Carmo - Animator
  • Leonardo Felix - Animator
  • Igor Copelli - Animator
  • Mariane Tostes - Animator
  • Mateus Caetano da Silva - Animator
  • Marcelo Vaz - Look Dev
  • Paolo Giordana - Lighting Lead
  • Alejandro Ghio - Lighting Lead
  • Marcelo Vaz - Lighting Lead
  • Josemar Queiroz - Lighting
  • Rhenan Fidelis - Lighting
  • Leticia Pires - Lighting
  • Leandro Marcelino - Lighting
  • Lucas Santos - Lighting
  • Marcelo Barth - Lighting
  • Mateus Salviano - VFX Artist
  • Gustavo Furstenau - Lettering Designer
  • Fábio Nikolaus - Motion Designer
  • Mateus Salviano - Motion Designer
  • Rafael Casagrande - Composition
  • André Fagundes Chaves - Composition
  • Renan Kazuhiko Ashikawa - Composition
  • Aline Freitas - Composition

Original Force[]

  • Shirley Tang - Global Business Director
  • Crystal Xu - Project Manager
  • Siyuan Chen - Project Leader
  • Weijie Jiang - Project Leader
  • Rongli Xie - Animator
  • Qian Yang - Animator
  • Ziqiang Sun - Animator
  • Jialong Shao - Animator
  • Aopeng Xing - Animator
  • Yuhong Wan - Animator
  • Yuanyuan Cheng - Animator
  • Shiteng Rao - Animator

Additional Support[]

  • Leon Riskin - Additional Music Compostion
  • Emese Szigetvári - Artist, Arcade Cabinets
  • Matt Mullins - Artist, Arcade Cabinets
  • Duncan Watt - Audio & Sound Design Consultant
  • Chien Javis - Associate Environment Artist
  • Johan Lithvall - Hair Specialist
  • Brett Thompson - Associate Content Developer
  • Brian Lowe - Business Development

Special Thanks[]

  • Charles Huang

PlayStation®[]

  • Tom Gough
  • Shawne Benson
  • Kenneth Price
  • Cam Setzer

Striker Entertainment[]

  • Russell Binder
  • Austin Case
  • Martine Berreitter

HTC[]

  • Cher Wang
  • Praveen Gupta

Nvidia[]

  • Eric Reichley
  • Marissa Blacknall

Maximum Games[]

  • Catherine Anderson
  • Christina Seely
  • Craig Maddocks
  • Jonathan Nobotarski
  • Wendy Young
  • Laura Magedoff
  • Thomas Chen
  • Dan Roth
  • DC Coffey

Notes[]

And a huge thanks to our family and friends for supporting us as we poured every ounce of passion we've got into this game. We could not have done it without all of you.

In Memory of our Friend, Mike Hoffman

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