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This is a history sub-page related to Circus Baby.

Five Nights at Freddy's: Sister Location[]

She is located in the Circus Gallery which is located behind the Circus Control at the far north of Circus Baby's Entertainment and Rental where she and her pair of Bidybabs entertain.

When the game starts, during the intro sequence, a Panoramic View of Circus Baby is seen from multiple angles, during which a conversation between an unnamed robotics correspondent and "Mr. Afton" can be heard.

During Night 1, the HandUnit tells the player to check on Circus Baby, although some lights of the Circus Gallery are broken. After having to shocking her three times and checking on her a final time, the HandUnit congratulates Circus Baby, yet the player never sees her.

Baby makes her first appearance on Night 2, where she informs the player to hide under the desk to avoid being attacked by the Bidybabs, stating that they should "avoid eye contact." She then instructs the player to disregard HandUnit's instructions and proceed slowly and quietly through the Ballora Gallery in order to restore power to the building.

On Night 3, before the player enters Funtime Auditorium for the first time, they have the option to visit Circus Control again, though HandUnit requests that they do not. Doing so and climbing under the desk when they get there initiates a story from Baby, about when she used to perform at her own pizzeria. The story implies that Baby suddenly killed a young girl when she was alone in the room that Baby was performing in despite not attempting to.

She makes her next appearance on Night 4. After the player is attacked by Funtime Foxy at the end of Night 3, she hides them in an empty springlock suit in the Scooping Room. When the player awakens, she will fill them in on their current situation, as well as tell them how she has learned to "pretend" over the years. After Ballora's scooping, she will open the suit's faceplates before leaving, forcing the player to wait until the next day while they must defend against the Minireenas, Ballora's companions, who were freed after the scooping.

Baby Opening

Baby's faceplate opening to reveal a keypad, animated. Notice the arm-plate opening for the keycard.

She makes her final and now physical appearance on Night 5 where the player must perform maintenance on her in Parts & Service. From this room, her endoskeleton is almost entirely missing, taken and used to create Ennard, just like other previously scooped animatronics. Baby, as the consciousness of Ennard, lies to the player, telling them that she is only pretending to be deactivated as she claimed that she could pretend, and hides in the room under the guise of being Ballora. Ennard, (as Baby) instructs them to enter in a passcode on a keypad attached to Baby, and to obtain a card containing her voice. If the player is not fast enough inputting the code or if they punch the incorrect number in, Ennard's jumpscare in its maskless form will occur.

Afterwards, when following Ennard's instruction, in Funtime Auditorium, she assists the player in avoiding Ballora (who, in actuality, is assimilated into Ennard along with herself) and leads them to the Scooping Room.

However, she, alongside the other animatronics, take on the form of Ennard during this period, and Baby reveals her intentions behind ensuring the player's survival; to use the Scooper to kill the player so that she may escape (via wearing the player's remains as a suit to disguise herself as a human) the facility. Her plot comes to fruition in the Real Ending.

In the alternative scenario leading up to the Fake Ending, should the player defy Baby's instructions, and instead head east in Funtime Auditorium, they (if the access keycard from completing Baby's minigame is unlocked) will be allowed to enter the Private Room. HandUnit will inform the player that they cannot leave until 6 AM, and will subsequently be fired. Baby, as the consciousness and mind of Ennard, speaks to the player throughout the night, angered at their betrayal. Around 4 AM, Ennard will start to assume the voice of William Afton's daughter, Elizabeth possibly in a desperate effort to deceive the player into allowing them in their location. When the clock reaches 6 AM, the screen will fade to black, and Ennard, with Baby's voice, will say "I will find a way out"; the player's shift will then be completed. The player will then be watching another episode of "The Immortal and the Restless". When the television cuts to static, Ennard will then be seen limping into the player's view. Afterwards, the screen cuts to black, and the credits roll.

She also makes an appearance in a minigame that the player can play at random after a death or from the Extras menu after getting the first ending. The goal of the game is to give all children present on the map various cupcakes to make them happy. The player is timed while doing this and must reach the goal at the end in order to succeed. Falling into a pit or running out of time will cause Baby to dissipate, resulting in failure.

The true ending of this minigame, however, will only occur once the player has given all the children cupcakes in a specific pattern given on Night 4, causing an ice cream cone to appear in front of the end goal. The player must take this ice cream back to the beginning of the level. Once this is done, the ice cream will drop onto the ground in front of Baby and a little girl will appear. The girl will approach Baby slowly. When she is close enough, a robotic claw will extend from Baby's stomach, grabbing the girl and pulling her inside Baby's torso. This minigame mirrors the events told by Baby on Night 3.

Freddy Fazbear's Pizzeria Simulator[]

ScrapBaby1

Scrap Baby jumpscaring during salvaging.

Scrap Baby Jumpscare Update

Scrap Baby jumpscaring during management.

Sometime between the events of the fifth and sixth game, Circus Baby was ejected from Ennard (there is an exchange between Scott Cawthon's two websites displaying an exchange within Ennard in the source code to accompany this). After being removed, Baby presumably found a way to rebuild her shell and eventually wound up in the alley behind Freddy Fazbear's Pizza Place trying to get inside, becoming Scrap Baby.

Unlike previous games in the franchise, the animatronics of this game share largely the same behavior. All four are attracted to sound. During the management portion of the day, the player must do tasks such as ordering supplies, printing flyers, and doing maintenance. Each of these as well as the computer itself and the fan above all make noise that draw in the animatronics. However, they can be thrown off the scent using an audio system to lure them around the vents, and the player can also reduce their presence by shutting down the computer and the fan. Should an animatronic be ready to attack in the vent, the player can shine their flashlight into the vent to force them away.

Scrap Baby's death

Scrap Baby's burning.

During the Completion ending of the game, it is revealed that the girl who was killed by Circus Baby and possessed her was named Elizabeth, a character already established as William Afton's daughter. Scrap Baby speaks to the player, gloating over her access to more children's souls, and telling her father she can continue his work before she is interrupted by Henry Emily, who reveals that the Pizzeria was built as a trap to lure her and the other haunted animatronics into the building and force the souls possessing them to pass on to the afterlife. Her soul is presumably laid to rest with the rest of the victims in the animatronics as the Pizzeria burns during the ending.

Mechanics[]

Each animatronic starts the night in a random room on the top row of the Terminal map. Every few seconds, each animatronic has a 1/3 chance to move to an adjacent room, or if in a room adjacent to the office, it may enter the vent on that side. The direction in which the animatronic moves is random, but they have a higher chance of moving toward the office; if an audio lure is playing in an adjacent room, however, it will have a 50% chance of moving toward the lure.

The time interval between movement opportunities depends on the night, with the values shown below:

Night Movement Timer (seconds)
1 / Monday 8
2 / Tuesday 5
3 / Wednesday 4
4 / Thursday 3
5 / Friday 2.5
6 / Saturday 2


From Night 2 onwards, the movement timer will be set to 2 seconds if the player has done nothing for 30 seconds, and 1 second if they have been idle for 45 seconds.

If an animatronic enters the vent, where they move on their next successful movement depends on if they can hear the player (which is periodically determined at random, based on how much sound the player is making) as well as use of the flashlight:

  • If they hear the player, and the player is not shining the flashlight on them, they will enter the office. The animatronic will then jumpscare the player the next time they turn or after 5 seconds of Terminal use, ending the night.
  • If they do not hear the player and the player does not shine the flashlight on them, they will back out of the vent and retreat one room upward.
  • If they hear the player and the player shines the flashlight down the correct vent, the animatronic will immediately retreat to the bottom corner room on the same side.
  • If they do not hear the player and the player shines the flashlight on them, they retreat to the top corner room on the same side. This also works if they are in the adjacent room to the office, before entering the vent.

When Scrap Baby enters the top middle room after 20 seconds have passed in the night, she will instantly move to the room to the player's right. She can only do this once per night. This behavior is shared only with Scraptrap. Additionally, when she enters one of the rooms adjacent to the player, she will play a voiceline (once per room).[1]

Ultimate Custom Night[]

Circus Baby[]

Baby's Jumpscare

Circus Baby jumpscaring the player, animated.

Circus Baby with her reincarnation makes an appearance in the mashup Ultimate Custom Night.

Circus Baby will approach from the right hall, but will only attack once per night and switch order with Nightmare Bonnie and Nightmare Mangle. The only ways to prevent her attack is to purchase her plush toy from the Prize Corner, or keep the camera on her the entire night to stall her. On difficulty level 1-9, the plush will cost ten Faz-Coins, on difficulty level 10-19, the plush will cost fifteen Faz-Coins, and on difficulty level 20, the plush will cost twenty Faz-Coins. To stall Baby, the player does not need the monitor to be up for the entire night.

The challenges in which Circus Baby is present are as follows:

  • Ladies Night 1
  • Ladies Night 2
  • Ladies Night 3
  • Old Friends
  • Chaos 2

Scrap Baby[]

Scrap Baby's Jumpscare

Scrap Baby jumpscaring the player.

Scrap Baby with her pre-reincarnation made a return in Ultimate Custom Night.

Once per night, she will appear on the other side of the desk, slouched over and decommissioned. There will be a control shock keypad sitting next to her. The player can shock her at any time by clicking on this button, but it will drain 1% of the office's power, and it will have no effect until she is ready to attack. The player must refrain from pushing the button until they notice that she has moved. Shocking her at this stage will cause her to leave their office and not return. If the player fails to notice that she has moved and brings up their monitor again, she'll jumpscare the player and cause a game over.

The challenges in which Scrap Baby is present are as follows:

  • Ladies Night 1
  • Ladies Night 2
  • Ladies Night 3
  • Nightmares Attack
  • Chaos 2

Five Nights at Freddy's: Help Wanted[]

Circusbabyvrwikiplaceholderuntilwegetfiles

Circus Baby jumpscaring the player, animated.

Babyvrplaceholderwikiuntilwegetfiles

Baby jumpscaring and forcing the closet open, animated.

Circus Baby returns in Five Nights at Freddy's: Help Wanted. She appears in the third Night Terrors level, where the player hides in the closet from her. When Baby sees the player, her eyes will glow red, and the player must hold the closet doors shut to prevent her entry, whilst paying attention to the PlushBabies inside the closet, as holding the closet doors shut for too long will result in them jumpscaring the player. Neglecting to close the closet or closing the closet at the wrong time will result in Circus Baby jumpscaring the player.

Multiple copies of Circus Baby make an appearance in the blacklight version of Funtime Foxy's Dark Rooms, obstructing the player's path. If the player comes in contact with a Circus Baby, it will attack the player.

Various scrapped parts of Circus Baby make a brief appearance in the blacklight level of Ennard's Vent Repair, during transitions from one puzzle to the next.

While Scrap Baby herself doesn't appear in Five Nights at Freddy's: Help Wanted, the PlushBabies have a variant based on her.

Five Nights at Freddy's AR: Special Delivery[]

Circus Baby[]

BabyJumpscare

Circus Baby jumpscaring the player, animated.

Gameplay[]

Baby returns in the AR game as one of the numerous antagonists. While jumpscaring, Baby will speak to the player. Similar to Springtrap, the player has only a split second to look away when she glitches, and the flashlight is almost useless on finding her. To defeat her, the player must listen for her and watch her movements, and, after she decloaks, use the Shocker on her. It is also possible to obtain a Baby plush suit which can be placed on an endoskeleton and said endoskeleton can then be sent to salvage for parts or attack other players.

Available Skins[]

  • At this point, Baby has two skins:
Name Image Description
Broiler Baby Alpine ui portrait baby stove Introduced for the Sizzling Summer Event since July 30, 2020.
Heartsick Baby HeartsickBaby Introduced for the Heart Stoppers Event since February 4, 2021.

Five Nights at Freddy's: Security Breach[]

While Baby does not appear at all throughout the game, her mask appears on Tangle. She also makes a cameo in the background of the 6th hole of Monty Golf AR-Cade.

Five Nights at Freddy's: Help Wanted 2[]

Circus Baby appears as the overarching antagonist of Sister Location's "Office: Job Interview" mini-game. The power has gone out in the facility, and Circus Baby says she passes the time by playing make believe. The player is forced into a game of "Office", with Circus Baby as the boss and the player as the employee. Circus Baby sends out the PlushBabies to the office, with the player having to beat them in games of Hide and Seek, Red Light Green Light and Flashlight Tag. Circus Baby herself only steps in during Hide and Seek, appearing from the left or right hallway and watching the player intently. If the PlushBabies aren't located in time, she jumpscares the player.

Once all three minigames are finished, Circus Baby arrives to reward the player with a scoop of vanilla ice cream, held out by the hand of a Bidybab. She'll jumpscare if the ice cream isn't taken and eaten. Circus Baby lets the player "clock out" as the minigame ends.

Scrap Baby appears in Staff Only's "First Aid: Scrap Baby" mini-game as the main antagonist. She will rapidly approach and kill the player from the two vents to either side of the player or the curtains in front of them if Helpy screams or an ad plays on the monitor and the proper precautions are not taken. The player must put the mask on Helpy or turn off the ad using a remote, depending on what is attracting Scrap Baby, and look at Scrap Baby to make her leave.

References[]

  1. ItzTaken (July 10, 2023). How Pizzeria Simulator Works: Full Game Breakdown (Youtube).
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