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Core Five Nights at Freddy's Series
Article Classification: Five Nights at Freddy's
Description: This article details a topic that is deemed canon to the primary FNaF series' universe.

FNaFAR-screenshot-Springtrap

A screenshot of Springtrap jumpscaring the player.

A list of all jumpscares in Five Nights at Freddy's AR: Special Delivery.

Overview[]

Freddy Fazbear, Bonnie, Chica and Bare Endo[]

These four animatronics are almost the same in terms of the mechanics. To find them, the player has to find the static, listen to their movement, look at them when they are rushing, avoid them while going Haywire and shock them when they decloak. But, there are some things that make them slightly different:

  • Freddy Fazbear will speak to the player and play the Toreador March. His static is also more visible.
  • Bonnie will make moaning sounds and loud voltage sounds. He also goes Haywire more often and frequently fakes-out a rush.
  • Chica will make moaning sounds and is given away by the second pair of eyes, belonging to the Cupcake.
  • Bare Endo doesn't make any noises and frequently decloaks at his first rush.

Foxy[]

Foxy's mechanic is similar to the four above. Foxy is speaking to the player while trying to kill him, can go Haywire while he is talking, rushes multiple times in a row and his static doesn't stay in one place, as he is running around the player while cloaked. Besides that, he is the same.

Balloon Boy[]

Balloon Boy will make his original sounds from Five Nights at Freddy's 2 while trying to kill the player. Like Toy Chica, he doesn't make clinking sounds, but he does make sounds similar to blowing a balloon. While he is rushing, he makes sounds of a balloon deflating. As he is short, he can be spotted only when looking down.

Circus Baby[]

Circus Baby is the second hardest animatronic to defeat. She starts by moving swiftly around, while speaking and taunting the player. She makes grunting noises while attacking, but her clinking is very quiet. She decloaks somewhat frequently.

Springtrap[]

Springtrap is the hardest animatronic to defeat. His static is very weak and the player has to almost always use their Flashlight to see it. When Springtrap goes Haywire, the player has to check if his eyes are red or white. If red, the player has to look away immediately or die. If white, the player has to look at him until his eyes turn red or he disappears. Springtrap rushes three times, decloaking at the last one.

RWQFSFASXC[]

If the player will collect to much Shadow Remnant from a Remnant Deposit, RWQFSFASXC will spawn. The player must shine their light at him until he disappears. The player has to do it multiple times.

Toy Chica[]

Being added in the Christmas Update, Toy Chica brings a new mechanic with herself - the Freddy Fazbear Mask, which can be used only when fighting her. She will not make clinking noises, will speak to the player, but when she goes Haywire, the player has to put the Freddy Fazbear Mask, making her go Haywire often. When she decloaks, shock her.

Freddy Frostbear[]

Freddy Frostbear makes his debut in Five Nights at Freddy's AR for Christmas. He is a frozen version of Freddy. He functions in almost the same way as Freddy Fazbear with three differences - He doesn't speak to the player, he is noticeably more difficult, and static doesn't show up. In replace of static, his special ability is to freeze the screen, which disables the ability to use the controlled shock button. To counter the frozen screen, the player must shake their device for the frost to wither away. To defeat Frostbear, the player must simply catch and shock him as usual.

Toy Bonnie[]

Toy Bonnie combines both Toy Chica's and Springtrap's mechanics. The player must wear the Freddy Fazbear Mask when he haywires, but they must pay attention to his eye color as well when haywiring. If his eyes are red, the player must look away while still wearing the mask. If his eyes are white, the player must look at him with the mask on until they're red, then look away while still wearing the mask. He is still defeated through the normal mechanics of rushing, decloaking and shocking him. The System Error Toy Bonnie skin behaves the same way.

Toy Freddy[]

Toy Freddy is similar to Toy Chica in that the player must wear the Freddy Fazbear Mask and look at him when he haywires, but he has an additional mechanic exclusive to him: Occasionally, Toy Freddy will rapidly drain the player's flashlight battery. To stop the battery drain, the player must wear the Freddy Fazbear Mask. He is still defeated through the normal mechanics of rushing, decloaking and shocking him.

Mangle[]

When dealing with Mangle, the shocker is removed, so the player must take very specific actions during the encounter. Throughout it's visit, Mangle will drop pieces of itself, forcing the player to find the pieces within a few seconds, or else they'll get attacked. When haywiring, the player must look at Mangle until it's eyes glow yellow before putting on the Freddy Fazbear Mask and looking away. The player must also wear the mask whenever Mangle charges. Once enough pieces have been collected, Mangle will charge at the player and get automatically shocked.

8-Bit Baby[]

8-Bit Baby behaves much more aggressively than Circus Baby, sharing an altered version of her mechanics. Like Baby, she decloaks and haywires frequently, but her higher difficulty makes her quicker to attack. She's a lot noisier than Baby, blaring out 8-Bit sound effects often and playing the Sister Location Death Minigame's music in the background during the whole encounter. 8-Bit Baby explodes after an encounter.

Ballora[]

Like Mangle, Ballora is not required with the shocker, instead she acts seemingly different from the other animatronics. Two meters replace the shock button. The left one shows how close Ballora is, while the right shows how much noise the player makes. The player must stay neutral between the two meters. If either one goes up, Ballora will attack the player. During gameplay, the Minireenas will climb up and block the player's view, the player must shake the device for them to fall off, although this can be risky, as the shaking will trigger the meters. After some time, the Minireenas will become inactive, with the player collecting them. Once collected, Ballora will charge and get automatically shocked.

Jack-O-Chica[]

Jack-O-Chica's mechanic is pretty similar to Freddy Frostbear. She will cover the player's screen in smoke, and the player has to shake the device in order for it to dissolve. Jack-O-Chica haywires and fake charges frequently, similar to Foxy and Springtrap, in an attempt to throw the player off. Once she attacks, she just needs to be simply shocked in order to be defeated.

Jack-O-Bonnie[]

Jack-O-Bonnie has the same mechanic as Jack-O-Chica, albeit minor difference being that he lacks voice lines.

Plushtrap[]

Unlike the other animatronics, Plushtrap has an extremely unique mechanic, instead of appearing in the player's home, he takes the player to a completely different new environment. In this environment, Plushtrap will slowly make his way to the player, teleporting when the light flickers and string at the player when it's on. There are two generators to the side of the player. The player must face them and hold down the shock button to fill up a meter behind them. Once both meters for both generators are green, the player can shock and defeat Plushtrap when he gets close enough. If Plushtrap gets too close before this, he will jumpscare the player. Occasionally, the generators will close and prevent the player from shocking them for a short amount of time. As well as this, if the meter gets above green and fills all the way up, the generators will break.

Golden Freddy[]

Golden Freddy acts as a sort of combination of a couple of different characters. His footsteps are like metallic springs moving, however they can change dependent on what mode he's in. Golden Freddy will only haywire during the Springtrap phase, requiring the player to take care to avoid Springtrap's haywiring mechanics. At the start of the encounter, the phrase "It's Me" and his face will flash up on screen. The player is given a tablet that allows them to rotate between multiple different mechanics, being the flashlight, the mask, the shocker and the timer.

The battle acts in 3 phases, all being picked completely at random. Phases transition every time the player shocks Golden Freddy. Below are the five characters that Golden Freddy can mimic the mechanics of.

Freddy Fazbear Mode[]

Golden Freddy prefers to move while cloaked and charge at the player when they least expect it, his static is somewhat easy to track without the use of the flashlight. He decloaks from a mediocre distance from the player, shock to move onto the next phase or win.

Toy Freddy Mode[]

Golden Freddy gains the power drain ability, where the player's power will quickly start depleting when a warning goes off. The player must use the mask to stop it. His static is medium at best and can be somewhat tracked without the flashlight, however it is recommended. When he decloaks, shock to move onto the next phase, or win.

Mangle Mode[]

Golden Freddy will now drop his top-hat, his microphone and his limbs onto the floor, which the player must collect quickly when dropped. When he charges, he can decloak, use it to win or move onto the next phase.

Springtrap Mode[]

Golden Freddy now does several haywires in a short amount of time, the player must look at him while he has white eyes; but look away when red, the mask not affecting it. His static is now extremely difficult to keep track off without the flashlight. When he does charge, he does it from up close, and will decloak, use that to move onto the next phase, or win.

Ballora Mode[]

Golden Freddy now keeps track of the player's movement speed, and the player must move slow to avoid a jumpscare. Collecting three objects he drops will make him charge at the player, always decloaking, use it to win or move onto the next phase. As well as this, the Minireena return and act the same way; crawling up the screen needing to be knocked off.

Funtime Freddy[]

Funtime Freddy has very similar behavior to most of the other animatronics. However, he charges the player alarmingly fast, giving the player very little time to shock him if he does uncloak. Once Funtime Freddy is shocked, Bon-Bon is sent out. The player has to look down in order to spot Bon-Bon, similar to Balloon Boy. He hops while charging. If he is not shocked upon charging, he will reactivate Funtime Freddy, restarting the encounter. Once Bon-Bon is shocked, the encounter ends. Bon-Bon will jumpscare the player if they fail to shock him for the second time.

Trivia[]

  • Unlike the previous games, the animatronics have their own jumpscare sounds, rather than recycling their original sounds.

Gallery[]

Standalone Animatronics[]

Animatronic Skins[]

Dark Circus: Encore![]

Audio[]

Audio Description
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Endo-01, Flamethrower Endo, and Dark Water Endo attack the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Freddy Fazbear, Shamrock Freddy, and Firework Freddy attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Bonnie, Chocolate Bonnie, Easter Bonnie, Black Heart Bonnie, and Melted Chocolate Bonnie attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Chica, Liberty Chica, Scorching Chica, and Little Red Chica attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Foxy, Radioactive Foxy, Ringmaster Foxy, and Big Bad Foxy attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Balloon Boy and Jetpack Balloon Boy attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Circus Baby, Broiler Baby, and Heartsick Baby attack the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Springtrap, Toxic Springtrap, Clown Springtrap, and The Curse attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when RWQFSFASXC attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Toy Chica, Highscore Toy Chica, and Catrina Toy Chica attack the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Freddy Frostbear attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Toy Bonnie, System Error Toy Bonnie, and Sunken Toy Bonnie attack the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Toy Freddy, VR Toy Freddy, and Aeronaut Toy Freddy attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Mangle, Magician Mangle, and Serpent Mangle attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when 8-Bit Baby attacks the player.
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The audio is loud and/or startling!
The sound made when Flaming Springtrap attacks the player.
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The audio is loud and/or startling!
The sound made when Ballora and Clockwork Ballora attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Jack-O-Chica attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Jack-O-Bonnie attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Plushtrap and Piranha Plushtrap attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Woodland Toy Freddy attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Boulder Toy Bonnie attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Swamp Balloon Boy attacks the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Black Ice Frostbear attacks the player.
FNaFAR-Warning
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The audio is loud and/or startling!
The sound made when Arctic Ballora attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Frostbite Balloon Boy attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Golden Freddy and Great Escape Golden Freddy attack the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Frost Plushtrap attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Funtime Freddy attacks the player.
FNaFAR-Warning
WARNING:
The audio is loud and/or startling!
The sound made when Bon-Bon attacks the player.
Five Nights at Freddy's AR: Special Delivery Media
Media Content
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Five Nights at Freddy's Jumpscares
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