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I may be missing my face, but even I could see you stalk.
Withered Bonnie, Ultimate Custom Night

Withered Bonnie is the older pre-rebuilt incarnation of Bonnie making his first appearance in Five Nights at Freddy's 2, along with the three other older animatronics who have all fallen into severe disrepair. He is replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Toy Bonnie.

Physical Appearance

Still a giant blue rabbit, but Withered Bonnie is missing his face.
The Freddy Files, page 37,

Like Withered Freddy, Withered Bonnie also has two buttons on his chest. His face has been gutted, with most of it being removed, revealing his endoskeleton mechanisms and dangling wires. His lower jaw remains, featuring more teeth than the original Bonnie possessed in the first game, although the jaw itself still appears to be functional as seen in his jumpscare from Help Wanted. His eyeballs are gone, exposing glowing red irises. His left arm is missing entirely, baring a tiny strip on the topmost section, with a mass of torn wires in its place. The red layering of his mouth has been removed, making his teeth seem longer than before. Withered Bonnie's right ear is mostly seen being folded, similar to a stereotypical rabbit.

His suit has become tattered, particularly around the legs, and a few loose wires poke out of his body. The covering on his right hand and left foot have come off, revealing more of his endoskeleton. He also seems to have a bigger stomach, as it looks more rounded and bigger than his upper body. Also, his chin does not squash his bow tie now, and his suit seems to have changed to a darker shade of blue. Like the original Bonnie, Withered Bonnie also wears a red bowtie. Out of all the Withereds, he seems to be the most tattered.

According to Phone Guy on Night 2, Withered Bonnie's appearance is due to an attempted retrofit of the older animatronics that took place before they got scrapped for the newer models, such as Toy Bonnie.[1]

Personality

As evidenced by his quotes from Ultimate Custom Night, Withered Bonnie has a tendency to make face puns (in reference to the fact that his face is missing). In fact, he is strangely aware of the fact that he is damaged. His voice, in contrast to his classic counterpart, his voice sounds much more damaged, as well as the ominous buzzing in the background.

Appearances

Five Nights at Freddy's 2

FNAF2OldBonnieJumpscare

Withered Bonnie attacking the night guard, animated.

Withered Bonnie first becomes active on Night 3. Like Withered Freddy and Withered Chica, Withered Bonnie is an incredibly active animatronic, as he can leave the Parts/Service room as early as 12 AM and can sneak into the Office around 3 times in an hour. Unlike in the first game, Withered Bonnie follows a fixed path and no longer teleports along his attack route. Withered Bonnie starts with the other older animatronics in the Parts/Service room and travels to the Main Hall. He then heads to the hallway outside the Office, staring at the night guard from just outside. After that, he travels into Party Room 1 to climb into the Left Air Vent to enter the Office, completely bypassing the Left Air Vent's blind spot.

When Withered Bonnie is in the Office and either the player lowers their Monitor or Withered Bonnie forces it down, Withered Bonnie will stand in front of the desk as the lights constantly flicker before he vanishes. The player has less than a second (even in earlier nights) to put on the Freddy Fazbear Head the moment they see him to avoid imminent death. Delaying or neglecting to put the head on will cause the screen to black out as normal, only for Withered Bonnie to return and kill the night guard after they lower the Monitor. Just like the other animatronics, he may also forcibly pull down the Monitor or remove the Freddy Head if left on sometime after failing to ward him off. After he is warded off when the player equips the head, Withered Bonnie returns to the Main Hall and his cycle repeats.

From the Custom Night, night modes where Withered Bonnie is active are listed as follows:

  • 20/20/20/20
  • Double Trouble
  • Cupcake Challenge
  • Fazbear Fever
  • Golden Freddy

Ultimate Custom Night

Withered Bonnie's Jumpscare

Withered Bonnie attacking the player, animated.

Withered Bonnie returns in Ultimate Custom Night as one of the many selectable characters.

Like in the second game, Withered Bonnie will occasionally climb out of an unknown trapdoor to stand in the Office. Once he arrives, Withered Bonnie will create distorted audio noises and cause the lights to flicker. Similar to that of Toy Bonnie and Toy Chica, the Player has to put on the Freddy Mask to fend him off. Otherwise, he'll proceed to jumpscare the Player if the mask is put on too slowly.

The challenges in which Withered Bonnie is present are as follows:

  • Creepy Crawlies 1
  • Creepy Crawlies 2
  • Nightmares Attack
  • Chaos 1
  • Chaos 3

Five Nights at Freddy's VR: Help Wanted

FNaFVRHelpWantedWitheredBonnieJumpscare

Withered Bonnie attacking the player in the Withered level, animated.

TrickOrTreatVRWitheredBonnie

Withered Bonnie attacking the player in Trick or Treat, animated.

Withered Bonnie initially wasn't part of the base game of Five Nights at Freddy's VR: Help Wanted, but he got added, along with the rest of the withered animatronics in the Withered Level for the Hard Mode of FNAF2. His behavior remains the same as in the original Five Nights at Freddy's 2, in that he starts in Parts/Service and is the first withered animatronic to leave the room, but now he may sometimes enter the office through the hallway instead of just using the left air vent. Regardless, he is still warded off using the Freddy Fazbear Mask, and will attack if the player neglects to put on the mask or if the take it off during his attack.

Withered Bonnie also appears along with the rest of the withered animatronics and BB in the Curse of Dreadbear DLC, in the "Trick or Treat" level, where he is one of the possible animatronics to answer the door. If he is the animatronic that answers the door, the player must wear the Bonnie mask, or else he will jumpscare them.

Five Nights at Freddy's 2

Gameplay

Brightened

Miscellaneous

Ultimate Custom Night

Gameplay

Miscellaneous

Five Nights at Freddy's VR: Help Wanted

Gallery Menu

Models and Animations

Miscellaneous

Miscellaneous

Five Nights at Freddy's 2

Audio Description
TheWarningSign
Warning: Loud!
Xscream2
The sound Withered Bonnie makes when attacking the player. This same sound is played when any animatronic attacks the night guard, with Golden Freddy and BB being the only exceptions.
Stare
The sound heard when Withered Bonnie is inside the Office. It begins at any random point throughout the audio, and only plays for a few seconds before abruptly ending. This sound is also used by Withered Freddy, Withered Chica, Toy Freddy, and Toy Bonnie whenever they enter the Office.

Ultimate Custom Night

Dialogue

Audio Dialogue Description
WitheredBonnie1
"Time to face the consequences of your failure." After attacking the player.
WitheredBonnie2
"Might as well face the facts. You were always destined to fail." After attacking the player.
WitheredBonnie3
"You blinked." After attacking the player.
WitheredBonnie4
"What is this new prison? Is it me trapped, or is it you? Perhaps it's us both." After attacking the player.
WitheredBonnie5
"I may be missing my face, but even I could see you stalk." After attacking the player.

Sounds

Audio Description
TheWarningSign
Warning: Loud!
Xscream2
The sound Withered Bonnie makes when attacking the player.

  • From the Custom Night menu, Withered Bonnie's name is actually a simple name of his original counterpart.
  • Withered Bonnie takes much longer to leave the Office in the iOS version of the game on some older models of iOS platforms, as do Freddy, Chica, and Toy Freddy.
  • Oddly enough, Withered Bonnie's eyes are usually displaying red light through the game and in the trailer. In the main menu screen, Party Room 1, and Left Air Vent, however, they are white.
    • Even in Parts/Service, where the animatronics are assumed inactive, the red pinprick light from Withered Bonnie's eye can be seen inside his face.
  • The player has a slight chance to see Withered Bonnie's eyes (or lack thereof) appear to blink while he is standing in the Office. However, this could just be caused by the flickering lights from the Office while he is present for there are no frames for this animation in-game.
  • Similar to the original Bonnie from the first game, Withered Bonnie is more active than Withered Chica.
    • Unlike the original Bonnie, however, Withered Bonnie is always first to leave Parts/Service, rather than being more likely to as the original Bonnie in the first game.
  • Also similarly to the original Bonnie, when Withered Bonnie and Withered Chica are crawling through the air vents, Withered Bonnie approaches via the left side of the night guard while Withered Chica approaches via the right.
  • Withered Bonnie, along with Withered Chica, are the only animatronics who cannot be seen in the vent's blind spots.
    • This is a sharp contrast to the first game as, ironically, they were the only ones able to be spotted by the Hall Lights.
  • In Night 3's cutscene, the way the original Bonnie stares at the night guard with no eyes is strikingly similar to the image of the eyeless Bonnie hallucination in the first game.
  • Withered Bonnie is one of six animatronics who do not set off the alert ambiance in select situations with the others being Mangle, BB, Toy Chica, the Puppet, and Golden Freddy.
    • In his case, Withered Bonnie does not activate the alarm when he is standing alone in the hallway outside of the Office. As he does not attack from that position, this is not problematic for the player.
  • Withered Bonnie is the only animatronic from the game to remain still while attacking the player rather than lunging or popping out like other animatronics. Instead, he basically reach his hand towards the player.
  • Withered Bonnie has some noticeable mistakes in few locations of Five Nights at Freddy's 2:
    • One can notice that, in his mugshot as seen in the Custom Night settings, Withered Bonnie's red bow tie is clipping through his bottom jaw. This also happens in the "Thank You!" image.
    • On rare occasions, if the player hesitates to wear the Freddy Fazbear Head while Withered Bonnie is in the Office, Withered Bonnie will vanish, but will not return to kill the night guard. This is most likely a bug.
    • At the last frame of Withered Bonnie's jumpscare, his thumb moves forward.

Ultimate Custom Night

  • From the Character Guide announcement on the game's Steam page, Scott describes the mechanics for Withered Bonnie with his own words:

He slips in through the trapdoor while you are viewing your monitor. You'll know he's there by the audio and visual distortions he causes just by standing there ominously. You only have a short amount of time to put on the mask to ward him off, otherwise a jumpscare is all you'll have to look forward to.[2]
{{{2}}},

  • Withered Bonnie's mechanic is a throwback to his original behavior in Five Night's at Freddy's 2, where the player had to fend him off via the Freddy Mask like many other animatronics appearing in that game.
  • Withered Bonnie (along with Withered Chica) wasn't originally added to the UCN roster until Scott decided to add them in by replacing Candy Cadet and Adventure Endo-01 respectively.
  • Withered Bonnie's voice tends to pronounce words in an unusual manner. this may be due to the fact that the voice provider, Hans Yunda is Hispanic.

Five Nights at Freddy's VR: Help Wanted

  • Along with other withered animatronics, Withered Bonnie is implemented in the update patch on September 14, 2019.

References

  1. "Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them too, so, whatever." - Phone Guy, Night 2
  2. Character Guide - Ultimate Custom Night. June 15, 2018. Steam
Core Series Characters
Animatronics
Standard Animatronics
Classics
Bonnie (ClassicWithered)Chica (ClassicWithered)Foxy (ClassicWithered)Freddy Fazbear (ClassicWithered)
Mediocre Melodies
Happy FrogMr. HippoNedd BearOrville ElephantPigpatch
Toys
Balloon BoyDee DeeJJMangleToy BonnieToy ChicaToy FreddyThe Puppet
Funtimes
BalloraBidybabBonnetBaby (CircusScrap)ElectrobabFuntime ChicaFuntime Freddy / Bon-BonFuntime FoxyLolbitMinireena
Rockstars
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Glamrocks
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Springlock Hybrids
FredbearSpring Bonnie
Endoskeletons
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Others
El ChipMusic Man
Supernatural Animatronics
Phantoms
Phantom BBPhantom ChicaPhantom FoxyPhantom FreddyPhantom ManglePhantom Puppet
Nightmares
NightmareNightmare Balloon BoyNightmare BonnieNightmare ChicaNightmare FoxyNightmare FredbearNightmare FreddyNightmare MangleNightmarionnePlushtrap
Shadows
RWQFSFASXCShadow Freddy
Holiday-Themed
DreadbearGrim FoxyJack-O-BonnieJack-O-Chica
Others
Arcade AnimatronicsBlacklight AnimatronicsGolden FreddyWasteland AnimatronicsWilliam Afton (SpringtrapScraptrap)
Lists
AnimatronicsMinor AnimatronicsScrapped AnimatronicsAnimatronic Delivery Catalog
Humans
Security Guards
Fritz SmithJeremy FitzgeraldMichael AftonMike SchmidtSecurity Guard (FNaF3)
Audio Recorders
Cassette ManPhone DudePhone GuyTape Girl
Other People
Child Protagonist(s) (FNaF4)William AftonTechniciansReluctant Follower
Miscellaneous
AI Voices
Female Computer VoiceHandUnitTutorial Unit
Non-Animatronic
Robots
Candy CadetEgg BabySecurity Puppet
Others
GlitchtrapHelpyOld Man ConsequencesPlushBabyTrash and the Gang
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