Five Nights at Freddy's Wiki
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Five Nights at Freddy's Wiki
Core Five Nights at Freddy's Series
Main plotline by Scott Cawthon and partnered game companies
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This is a history sub-page related to Bonnie and Withered Bonnie.

Five Nights at Freddy's

Gameplay

Bonnie's jumpscare, animated.

Bonnie's starting location is the Show Stage, along with his bandmates Freddy and Chica. Upon activation, he will move to any room on the left side of the restaurant, excluding Pirate Cove. This means he can appear in the Dining Area, Backstage, the West Hall, the Supply Closet, and the West Hall Corner. When looking into the Office, he appears, leaning into the left doorway from the blind spot directly behind the left door.

Bonnie is known for coming and returning to the Office more frequently than the other animatronics, and, like Foxy, he only approaches from the left side - though their similarities end there. He will stare through the doorway into the Office, unlike Chica, who looks through the window. As opposed to Chica, Bonnie usually shows up at the door more frequently, but leaves more quickly than Chica, thus draining less power.

On some nights, if the player does not look at Bonnie on the Show Stage, he will not move from that location. Although this is one of the best methods for surviving after Night 2, using this method leaves the player unable to check on Pirate Cove (as the Show Stage is the default camera when opening the Monitor), leaving the player vulnerable to an attack from Foxy.

On the Night 4, Night 5, Night 6, and Custom Night, while standing in front of the camera outside the Office (CAM 2B), Bonnie's head and jaw twitch violently in a very paranormal manner. The Robotvoice sound byte can be heard while he is twitching, even if the player is not looking at him directly on the Monitor. These paranormal behaviors are also exhibited by Chica.

When Bonnie enters the Office while the player is viewing the cameras, quiet, raspy, groan-like noises are audible. Once the player lowers the camera view and returns to the Office, Bonnie will attack them and cause a Game Over. The same noises can also be heard in this situation if Chica is waiting to attack. Bonnie and Chica are capable of forcing the player to lower the Monitor to attack, meaning the night guard cannot necessarily survive by continuing to view the Monitor until 6 AM as previously thought.

Unlike Chica, who can only travel to adjacent rooms throughout the building, Bonnie appears to possess supposed teleportation abilities, which is noticeable with Cheat Mode (Android version only) enabled. This is seemingly responsible for him appearing at The Office door far more often than Chica does. Additionally, Bonnie is also capable of temporarily disabling the cameras as he moves to another area, as is Chica.

Data

Every 497 ticks, the game picks a random number between 1 and 20. If this number is less than or equal to Bonnie's AI level, he will move. His AI will increase by 1 when the clock hits 2AM, 3AM and 4AM.

Activity Levels
Night 1
Time AI Level
12 AM 0
2 AM 1
3 AM 2
4 AM 3
Night 2
Time AI Level
12 AM 3
2 AM 4
3 AM 5
4 AM 6
Night 3
Time AI Level
12 AM 0
2 AM 1
3 AM 2
4 AM 3
Night 4
Time AI Level
12 AM 2
2 AM 3
3 AM 4
4 AM 5
Night 5
Time AI Level
12 AM 5
2 AM 6
3 AM 7
4 AM 8
Night 6
Time AI Level
12 AM 10
2 AM 11
3 AM 12
4 AM 13
Movement Countdowns
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"PLEASE STAND BY"

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Locations

The location where he goes is randomized. Bonnie can sometimes "skip" a camera, for example he can move directly from Backstage to West Hall.

Location 1
Current Area Optional Areas
Show Stage Backstage
Dining Area
Location 2
Current Area Optional Areas
Dining Area Backstage
West Hall
Location 3
Current Area Optional Areas
Backstage Dining Area
West
Location 4
Current Area Optional Areas
West Hall Supply Closet
West Hall Corner
Location 5
Current Area Optional Areas
Supply Closet Outside Left Door
West Hall
Location 6
Current Area Optional Areas
West Hall Corner Supply Closet
Outside Left Door
Location 7
Current Area Optional Areas
Outside Left Door Inside Office*
Dining Area*

* Depending on whether the left door is closed or not.

Five Nights at Freddy's 2

Classic Bonnie

Bonnie's origin is further explored in the second game, appearing as his earliest first incarnate generation by the name of Withered Bonnie, who has fallen into severe disrepair and was later replaced by a different counterpart Toy Bonnie for improvement within the different pizzeria. After the events of the second game, Withered Bonnie was later re-built to become his original self for the events of the first original game.

The original Bonnie makes a minor appearance in all four end-of-night cutscenes where he is seen standing on the right side from Freddy with the player's point of view.

Withered Bonnie

Withered Bonnie attacking the night guard, animated.

Like Withered Freddy and Withered Chica, Withered Bonnie is an incredibly active animatronic, as he can leave the Parts/Service room as early as 12 AM and can sneak into the Office around 3 times in an hour. Unlike in the first game, Withered Bonnie follows a fixed path and no longer teleports along his attack route. Withered Bonnie starts with the other older animatronics in the Parts/Service room and travels to the Main Hall. He then heads to the hallway outside the Office, staring at the night guard from just outside. After that, he travels into Party Room 1 to climb into the Left Air Vent to enter the Office, completely bypassing the Left Air Vent's blind spot.

When Withered Bonnie is in the Office and either the player lowers their Monitor or Withered Bonnie forces it down, Withered Bonnie will stand in front of the desk as the lights constantly flicker before he vanishes. The player has less than a second (even in earlier nights) to put on the Freddy Fazbear Head the moment they see him to avoid imminent death. Delaying or neglecting to put the head on will cause the screen to black out as normal, only for Withered Bonnie to return and kill the night guard after they lower the Monitor. Just like the other animatronics, he may also forcibly pull down the Monitor or remove the Freddy Head if left on sometime after failing to ward him off. After he is warded off when the player equips the head, Withered Bonnie returns to the Main Hall, and his cycle repeats.

From the Custom Night, night modes where Withered Bonnie is active are listed as follows:

  • [[1]] (20)
  • Double Trouble (20)
  • Cupcake Challenge (5)
  • Fazbear Fever (10)
  • Golden Freddy (20)

Five Nights at Freddy's 3

Bonnie returns in Five Nights at Freddy's 3. Like the other animatronics, he appears as one of the attraction props at Fazbear's Fright. His remains can be seen at CAM 02. Unlike the other animatronics, his role is not majorly replaced by a phantom.

Bonnie makes an additional appearance in the end-of-night minigames. Upon completing each night, the player will be taken to a short minigame with graphics similar to old Atari gaming systems, during which they must navigate a map of the pizzeria from the first game.

On Night 2, the player will play as Bonnie, appearing on the Show Stage accompanied by Chica. When they leave the Stage and enter any other room, they will encounter what appears to be Shadow Freddy, instructing the player to follow it. It will lead them to a room in the east side of the restaurant, and the player will see Freddy's remains scattered on the floor from the previous minigame.

Shadow Freddy will enter a room which is inaccessible to the player (they will receive an "ERR" message and be bounced back if they try to enter it). As in the previous minigame, if they try to walk away, the Purple Guy will rush out and attack Bonnie, dismantling him before the minigame abruptly ends.

During the end-of-night minigames on Night 3, 4, and 5, Bonnie's remains can be seen scattered throughout the same room he was dismantled in.

From the "Happiest Day" minigame, one of the children at the end of the minigame is seen wearing Bonnie's mask.

Five Nights at Freddy's 4

Like most of the other original animatronics, Bonnie himself does not make any major appearance in Five Nights at Freddy's 4. The plushie of him can be seen in some minigames after completing each night. The other appearance is when he appears on the TV on the Night 2 minigame, on what is either an advertisement or TV show titled "Fredbear & Friends!".

From the end-of-night minigame after beating Night 5, one of the protagonist's older brother's friends is seen wearing Bonnie's mask.

Rather than appearing as himself, Bonnie is majorly replaced with his nightmarish counterpart, Nightmare Bonnie.

Five Nights at Freddy's: Sister Location

Bonnie is one of the original animatronics to lack a "funtime" counterpart in Five Nights at Freddy's: Sister Location. Despite lacking a "funtime" counterpart, he still appears in the form of Bon-Bon, a hand puppet worn by Funtime Freddy.

Bon-Bon's recolored counterpart, Bonnet, also appears exclusively in the Custom Night.

Ultimate Custom Night

Bonnie returns in Ultimate Custom Night in both classic and withered form at the same time.

Classic Bonnie

Bonnie flickering his eye lights at the camera.

Bonnie resides in Pirate Cove (CAM 05) alongside Foxy. While Foxy must be checked when he's active, the player must AVOID checking Bonnie when he's active, or he will disable the camera system temporarily. Alternatively, Bonnie, along with Foxy, can be removed from the night if the player uses the death coin on him.

The challenges in which Classic Bonnie is present are as follows:

  • Old Friends (20)
  • Chaos 3 (20)

Withered Bonnie

Withered Bonnie attacking the player, animated.

Like in the second game, Withered Bonnie will occasionally climb out of an unknown trapdoor to stand in the Office. Once he arrives, Withered Bonnie will create distorted audio noises and cause the lights to flicker. Similar to that of Toy Bonnie and Toy Chica, the Player has to put on the Freddy Mask to fend him off. Otherwise, he'll proceed to jumpscare the Player if the mask is put on too slowly.

The challenges in which Withered Bonnie is present are as follows:

  • Creepy Crawlies 1 (10)
  • Creepy Crawlies 2 (20)
  • Nightmares Attack (20)
  • Chaos 1 (5)
  • Chaos 3 (20)

Five Nights at Freddy's: Help Wanted

Bonnie's jumpscare, animated.

Bonnie himself returns as an antagonist in Five Nights at Freddy's: Help Wanted. He appears in all levels in the FNAF 1 section and Repair Bonnie in Parts and Service section.

During some Blacklight stages, Bonnie has a variant called Blacklight Bonnie, that replaces him. It is a pink and green recolor of Bonnie.

FNAF 1

Bonnie's behavior in this section is similar to the original game. He is active in all levels, from Night 1 to Night 4. He starts his way towards the player from the show stage and can appear in the dining area, backstage, the west hall, the supply closet, and the west hall corner. When looking into the office, he appears right in front the left doorway. The player should then shut the left door to block him from attacking them.

In Night 5, Bonnie is replaced by Blacklight Bonnie who, besides being more aggressive, acts exactly the same as Bonnie usually does.

FNAF 2

Withered Bonnie attacking the player in the Withered level, animated.

Withered Bonnie attacking the player in Trick or Treat, animated.

Withered Bonnie returns in Five Nights at Freddy's: Help Wanted as one of the numerous antagonists in the Withered Level for the Hard Mode of FNAF2. His behavior remains the same as in the original Five Nights at Freddy's 2, in that he starts in Parts/Service and is the first withered animatronic to leave the room, but now he may sometimes enter the office through the hallway instead of just using the left air vent. Regardless, he is still warded off using the Freddy Fazbear Mask, and will attack if the player neglects to put on the mask or if the take it off during his attack.

Withered Bonnie also appears along with the rest of the withered animatronics, Mangle, and BB in the Curse of Dreadbear DLC, in the "Trick or Treat" level, where he is one of the possible animatronics to answer the door. If he is the animatronic that answers the door, the player must wear the Bonnie mask, or else he will jumpscare them.

Parts and Service

The player has to tune up Bonnie's guitar. First, they must pull out his left eye (Bonnie's left, not the player's left), then his right, and drop each eye into the cleaning receptacles on the player's sides (left eye goes in the left receptacle, right eye in the right receptacle) then press the buttons on the sides of Bonnie's head to open his mask, then they must press the button in Bonnie's secondary throat pipe, after which the button will flash in correspondence to the tune knobs on his guitar. The player must identify the knob that is out of tune, and tune it up. Once this is done, the player then simply puts Bonnie's eyes back into their respective sockets (In the order they were pulled out), and then closes his mask to complete the level. Messing up the instructions in any way (i.e. Pulling the eye on the player's left, which is Bonnie's right eye first) will result in an instant jumpscare from Bonnie, forcing the player to restart.

In Blacklight mode, Blacklight Bonnie replaces Bonnie. The level plays mostly the same, except for the disorienting lights flashing along, and the music in the background, making the act of tuning his guitar more difficult.

Other Appearances

Bonnie makes a cameo in the hard mode of Ennard's Vent Repair stage, missing his upper suit head and some limbs, in one of the Breaker Room puzzles. Like other animatronics, some stray Bonnie parts can be seen in the elevator transitions between the different sections, mainly his head.

In Night Terrors' Pizza Party stage, Bonnie appears in the party room, with his endoskeleton face exposed. He's sitting on a bench, along with Chica. He also appears in a room in the same level resembling the West Hall. Take too long to exit the room, and the doors close to keep the player from leaving while Bonnie walks over to jumpscare.

Five Nights at Freddy's AR: Special Delivery

Gameplay

Bonnie's jumpscare, animated.

Bonnie returns in Five Nights at Freddy's AR: Special Delivery as one of the many antagonists. He will start to make groaning sounds and then attack the player once he enters the player's house. Just like most of the other animatronics, the player can only attack Bonnie when he decloaks while charging at the player. There is also a small chance from getting a Bonnie plush suit which can be placed on an endoskeleton and used as a cosmetic while salvaging or attacking other players. The player can also obtain a CPU of Bonnie, allowing them to change the attack pattern of an animatronic when equipped to it. Interestingly enough, Bonnie makes a loud voltage sound when roaming around, giving Bonnie away as he is the only animatronic to make the sound. Bonnie also seems harder than Freddy, Foxy, and Chica as he goes Haywire more often and fakes-out a charge frequently. Bonnie's clinking sounds when moving is louder than most animatronics, making other sounds harder to hear.

Available Skins

  • At this point, Bonnie has four skins:
Name Image Description
Chocolate Bonnie ChocolateBonnie-ARIcon.png Introduced for the Easter 2020 Event since April 9, 2020.
Easter Bonnie EasterBonnie-ARIcon.png Introduced for the Easter 2020 Event since April 16, 2020.
Black Heart Bonnie BlackHeartBonnie.png Introduced for the Heart Stoppers Event since February 4, 2021.
Melted Chocolate Bonnie MeltedChocolateBonniePlushsuitIcon.png Introduced for the Hop Chocolate Event since April 1, 2021.
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