"Oh, birthday boy! Get ready for a surpriiiise!"

Remain mindful that this page may contains spoilers for related material. If you are new to anything, like if you have not played the game or read the book yet, please read at your own risk!

Not what you were looking for? See Animatronic (disambiguation).

The poster showcasing half of the animatronics from Five Nights at Freddy's to Freddy Fazbear's Pizzeria Simulator.

All animatronics (excluding JJ, the shadow animatronics, the phantoms, and Halloween Edition animatronics) from the first four games in the "Thank you!" image.

It appears this animatronic has suffered a malfunction.
HandUnit, Five Nights at Freddy's AR

The animatronics are electro-mechanically animated robots appearing in all various shapes and sizes, as their physical characteristics can be based on animals, humans, and even inanimate objects. The animatronics are created and established by robotics companies (mainly Fazbear Entertainment, Inc. and Afton Robotics, LLC), excluding the ghost-like counterparts (phantoms, shadows, etc). Most of them (if not all) serve as main antagonists of the Five Nights at Freddy's franchise.


Besides the particular counterparts, there are three distinctive non-supernatural animatronic types in terms of personal designwise functions:

  • The basic animatronics are common, mostly used for public performance bands, attractions, and elsewhere. Their heights are varied, as they can appear around the same average height as human adults and even children.
  • The electronic toy animatronics are smaller and designed as electro robotics toys. Lonely Freddy and Ella are two examples of electronic toy-based animatronics.
  • Non-animatronic robots are robots that lack true animatronic-based structures, such as proper bipedal appearances, inner endoskeletons, and sometimes joints. Candy Cadet, for example, is a typical robot with no proper animatronic structures.

Counterpart List

Animatronic List

A complete list of all animatronics organized in an alphabetical order. Article links in italic text direct to minor/accompanied animatronics. Characters from spin-offs like FNaF World and Freddy in Space 2 are excluded.

Primary Animatronics

All animatronics from throughout the main core series of Five Nights at Freddy's. Their existing incarnations from the alternate universes are also included.

Some characters* that were based on animatronics but are still not legitimately true animatronics are not going to be included.

Book-Exclusive Animatronics

All animatronics who only exist in the book series, which includes the novel trilogy and the Fazbear Frights anthology series.

Gallery List

Classic Animatronics

Withered Animatronics

Toy Animatronics

Funtime Animatronics

Rockstar Animatronics

Mediocre Melodies

Glamrock Animatronics

Springlock Hybrids

Phantom Animatronics

Nightmare Animatronics

Shadow Animatronics

Blacklight Animatronics

Holiday Animatronics

Winter Animatronics

Arcade Animatronics

Wasteland Animatronics

Heatwave Animatronics

Circus Animatronics

Forest Animatronics


Cupcake Animatronics


Non-Animatronic Robots


The glitched texture of Bonnie, called Beacon Bonnie.

  • In Funtime Foxy's Dark Rooms level segment from blacklight mode, Bonnie's endoskeleton has an extremely rare chance to spawn. Fully approaching this endoskeleton will trigger Beacon Bonnie's jumpscare.

The unused models of the Blacklight Animatronics.

The unused model of Leftover Glitchtrap.

Render of the unused Burnt Freddles.

The removed texture of Chica.

    • Found from the intro area of the game's Curse of Dreadbear DLC when it first came out, Chica is found with a broken model as a result when loading with Withered Chica's animation. This was later fixed upon release of the game's non-VR mode update, fans call this glitched texture as Distorted Chica.
  • Scott has confirmed in a Q&A that he planned to add other characters in the first game, and that some characters did not make the cut. However, he said that the scrapped animatronics would return in the second game.
    • These animatronics were presumably BB and the Puppet, due to them being the only original animatronics.
    • Although, Scott commented in his interview during the Five Nights at Freddy's 4th anniversary that the wolf and beaver animatronic (originally meant to be the main antagonist rather than Freddy) are scrapped animatronics. The beaver animatronic is recycled for El Chip while the wolf animatronic makes his debut in The Twisted Ones novel as Twisted Wolf while making a cameo in one of the Ultimate Custom Night cutscenes.
  • The animatronics in the franchise seem to be different in design from real-life animatronics in a number of ways. This can be assumed to be done to make the game's events possible, however, there are many aesthetic difference that would not need to be changed in order to make maintain the game's possible reality.
    • While the animatronics in Five Nights at Freddy's series are clearly capable of walking, real-life animatronics would not be able to do this. This is because animatronics are controlled by additional mechanics that are installed into the floor. Since these extensions are part of the endoskeleton, Freddy and the others would have to dismantle themselves in order to leave the stage.
    • Actual Chuck E. Cheese's animatronics are not given any articulation below the hips in order to give them stability. The in-game animatronics have articulated knees, thighs, and ankles, which would make no sense from an engineering perspective.
    • Animatronics, by definition, are only supposed to perform specific actions. While the animatronics at Freddy's do use preset routes and positions, their movements are randomized and are implied to have some level of autonomy.
    • The animatronics' servos locking up from being stationary for too long makes little sense due to the way the servomotors function. They will more likely lock up due to jamming or loosen from overuse.
    • Freddy Fazbear's hat appears to be detachable. This would be near impossible in real life as it could slide off with the slightest movement. It is possible that the hat is attached by magnets and only falls off when enough force is applied, though this is unlikely due to it being detached in Parts/Service.
  • Starting from September 9 to September 21, 2015, each animatronics' appearance (except for Golden Freddy's Five Nights at Freddy's 2 appearance who disappeared on September 19) from the "Thank You!" image have changed into smaller and more cartoonish looks, hinting the spin-off game of the series titled FNaF World which was released in January 23, 2016.
    • Furthermore, more characters are added to the image every day, including the smaller version of Fredbear, JJ, another smaller endoskeleton with green eyes (Endoplush), Funtime Foxy (an undamaged version of Mangle), Shadow Bonnie (given the name, RWQFSFASXC instead), Spring Bonnie, Shadow Freddy, the crying child's ghost from minigames of the second and third game, three paper plate dolls (Paperpals), and total six phantoms from Five Nights at Freddy's 3.
  • The animatronics were made by "Fazbear Entertainment" (excluding animatronics from Sister Location), but according to novel series, the original four animatronics (Freddy, Bonnie, Chica and Foxy) were made by Henry Emily.
    • Despite this it does not say that Golden Freddy was made by Henry.
    • Twisted and funtime animatronics were created by "Afton Robotics LLC".

Scott Cawthon confirming that the animatronics have genders.

  • While all animatronics have a set gender (as Scott confirmed in an email), the gender of the character Mangle appears to be completely unknown. Its gender is currently still highly disputed.
    • On September 17, 2015, Scott "announced" on a Steam post about Mangle's true gender:
"OK. People have been asking me about Mangle's gender for almost a year now, and I think it's time that I finally answer the burning question about whether Mangle is a boy or a girl, so that this community can finally put the matter behind them. The answer is- Yes."
  • Currently, it is unknown why Scott Cawthon won't fully reveal Mangle's gender, as it doesn't affect much on gameplay or lore.
    • The two most likely reasons for this are either lore implications (such as two souls in one body) or due to the fact that Mangle's gender is so hotly debated that just revealing it will send shockwaves through the fanbase, similar to how Scott now refuses to reveal the contents of the box from the end of Five Nights at Freddy's 4. It could also be that Mangle once did have a gender set in Scott's mind and fanbase reaction has altered his intentions of the character.
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