Personally, I would love to see Steel Wool put a bit more time into a simpler game. Having a lot less to do would be so much nicer for the game's quality and reputation. The first few games are often regarded as some of the best, and their gameplay is easily understandable.
The newer games, like Security Breach and Help Wanted, tend to be much more complicated and buggy. Such as the mobile port of Help Wanted lacking many features. Security Breach was also rushed by the developers themselves, which led to many glitches and bugs that made the game unenjoyable.
If we had a more simple game that regroups the older style while still throwing in a few features to keep it exciting, I'd say that the game would be on pace to be at least better than average. With Steel Wool's reputation for either extremely good or extremely bad games, having a solid idea and basis for the plot would be helpful in making a successful game.
What are your thoughts?