To be honest with you guys, I think if Scott managed to give steel wool the know how on the story, The mimic probably would have had ties with Ennard
To be honest with you guys, I think if Scott managed to give steel wool the know how on the story, The mimic probably would have had ties with Ennard
Is it just me, or is it weird that we're getting quite a few bit of news for the 10th Anniversary?
https://www.youtube.com/watch?v=4ZExz8T1xLc
Note: Sorry for the bad grammar, I’m not good with that kind of stuff :P
FNAF has been in a rough patch for a while, with the existence of Security Breach, and Ruin as well as HW2 just not being what we need to save the franchise. So I think it’s pretty safe to say Steel Wool and Scott need some help. So here’s some things to put in future FNAF games that could stop the franchise from being so mid.
Go back to your roots. In order to make the modern games as good as the old ones, I suggest getting more inspiration from the old ones. That’s why I think SW needs to make another point and click, while also putting a fun twist on it to make it more unique. This will be a delight for the OG fans, while also being something new for the newer fans, if that makes sense.
Make the lore less complicated. Let’s be real here, FNAF lore just isn’t fun to analyze anymore. Steel Wool has given us way too much to work with the latest installments, and it’s causing dread to many theorists. So, a future game should confirm a lot of theories the fans have come up with, while also sprinkling in a tiny bit of new stuff for us to solve, and it seems like ITP seems to be doing that, which is really good for the future of FNAF.
Put more time into your projects. When it comes to this topic, SB is the poster child. It has several bugs, an under-shadowed main villain with a lot of potential, several plot-holes, and the list just goes on. My solution? Just put more time and effort into your stuff, man, Don’t announce your stuff too early, and just think if what you’re making is what the fans really want.
Uh, that’s it. I don’t know how to do outros, so uh, bye!!
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https://www.youtube.com/watch?v=VX_kv8zIFlI
It helped me study throughout school though TwT
As we all know Steel Wool is taking their sweet time with porting HW2 to Oculus. So they are most likely working on dlc. And IMHO, Dreadbear was fun, but it was kinda small. For HW2, do think the dlc is gonna have more content and cost like $20, or is it gonna be the same as Dreadbear, costing only 10 or 15 dollars and having the same amount of mini games as Dreadbear?
A lot Of people seem to think that Steel Wool Is Fully In charge of the FNaF Franchise(Including the lore). However this is not true. Scott Cawthon is still the owner and creative director for the franchise(Including the lore)
They made Ruin XBOX before HW2 Oculus.
Grab your torches and pitchforks!
44 Votes in Poll
45 Votes in Poll
46 Votes in Poll
The Concept Of bringing back Music Man as DJ Music Man was not a part of Scott's original plan for Security Breach. The concept was actually first proposed by Steel Wool Studios. Obviously Scott ended up approving the concept
What would Animdude-est Design's for the other official fnaf gam Dev's look like?
Steal wool illumix and Clickteam.
Have the Fnaf Vr switch trailer had been edited?